111 lines
3.3 KiB
Lua

--
-- =====================================================================================
--
-- OpenMiner
-- Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
--
-- This program is free software; you can redistribute it and/or
-- modify it under the terms of the GNU Lesser General Public
-- License as published by the Free Software Foundation; either
-- version 2.1 of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-- Lesser General Public License for more details.
--
-- You should have received a copy of the GNU Lesser General Public License
-- along with this program; if not, write to the Free Software Foundation, Inc.,
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
--
-- =====================================================================================
--
mod = LuaMod.new("default")
dofile("mods/default/blocks.lua")
dofile("mods/default/items.lua")
dofile("mods/default/recipes.lua")
openminer:world():terrain_generator():set_blocks({
dirt = "default:dirt",
grass = "default:grass",
stone = "default:stone",
log = "default:wood",
leaves = "default:leaves",
flower = "default:flower",
water = "default:water",
sand = "default:sand",
tallgrass = "default:tallgrass"
})
function init(player)
local player_inv = player:inventory()
player_inv:add_stack("default:workbench", 1);
player_inv:add_stack("default:dirt", 64);
player_inv:add_stack("default:grass", 64);
player_inv:add_stack("default:stone", 64);
player_inv:add_stack("default:glass", 64);
player_inv:add_stack("default:glowstone", 64);
player_inv:add_stack("default:furnace", 1);
player_inv:add_stack("default:stone_pickaxe", 1);
player_inv:add_stack("default:stone_axe", 1);
player_inv:add_stack("default:wood", 64);
player_inv:add_stack("default:planks", 64);
player_inv:add_stack("default:cobblestone", 64);
player_inv:add_stack("default:stick", 64);
player_inv:add_stack("default:stone_hoe", 1);
player_inv:add_stack("default:stone_shovel", 1);
player_inv:add_stack("default:iron_ore", 64);
player_inv:add_stack("default:coal", 64);
end
function show_inventory(client, screen_width, screen_height, gui_scale)
local gui = LuaGUI.new()
-- FIXME: Replace this by gui:set_size() and gui:set_centered()
local gui_pos = {
x = math.floor(screen_width / gui_scale / 2.0 - 176 / 2.0 + 0.5),
y = math.floor(screen_height / gui_scale / 2.0 - 166 / 2.0 + 0.5)
}
gui:image {
name = "img_background",
pos = gui_pos,
texture = "texture-inventory",
clip = {x = 0, y = 0, width = 176, height = 166},
}
gui:inventory {
name = "inv_main",
pos = {x = gui_pos.x + 7, y = gui_pos.y + 83},
player = "player",
inventory = "main",
size = {x = 9, y = 3},
offset = 9,
count = 9 * 3,
}
gui:inventory {
name = "inv_hotbar",
pos = {x = gui_pos.x + 7, y = gui_pos.y + 141},
player = "player",
inventory = "main",
size = {x = 9, y = 1},
offset = 0,
count = 9,
}
gui:player_crafting {
name = "inv_crafting",
pos = {x = gui_pos.x + 97, y = gui_pos.y + 17},
result_pos = {x = gui_pos.x + 97 + 56, y = gui_pos.y + 17 + 10},
}
gui:show(client)
end