OpenMiner/client/source/states/ServerConnectState.cpp
2020-02-19 20:11:30 +01:00

93 lines
3.5 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#include <gk/core/ApplicationStateStack.hpp>
#include "GameState.hpp"
#include "ServerConnectState.hpp"
#include "ServerLoadingState.hpp"
ServerConnectState::ServerConnectState() {
m_textInput.setContent("localhost:4242");
m_textInput.setCharacterLimit(15 + 1 + 6);
m_textInput.setSize(400, 54);
m_textInput.setPosition(Config::screenWidth / 2.0f - m_textInput.getSize().x / 2, Config::screenHeight / 2.0f - m_textInput.getSize().y / 2);
m_textInput.setCursor("_");
m_connectButton.setText("Connect");
m_connectButton.setPosition(Config::screenWidth / 2.0f - m_connectButton.getGlobalBounds().sizeX * Config::guiScale / 2.0f, Config::screenHeight - 340);
m_connectButton.setScale(Config::guiScale, Config::guiScale, 1);
m_connectButton.setCallback([this](TextButton &) {
size_t sep = m_textInput.content().find_first_of(':');
std::string host = m_textInput.content().substr(0, sep);
int port = 0;
try {
port = std::stoi(m_textInput.content().substr(sep + 1));
}
catch (const std::invalid_argument &e) {
std::cerr << "Error: Invalid server address." << std::endl;
}
m_stateStack->push<GameState>(host, port);
// auto &game = m_stateStack->push<GameState>(host, port);
// m_stateStack->push<ServerLoadingState>(game);
});
m_cancelButton.setText("Cancel");
m_cancelButton.setPosition(Config::screenWidth / 2.0f - m_cancelButton.getGlobalBounds().sizeX * Config::guiScale / 2.0f, Config::screenHeight - 261);
m_cancelButton.setScale(Config::guiScale, Config::guiScale, 1);
m_cancelButton.setCallback([this](TextButton &) {
m_stateStack->pop();
});
}
void ServerConnectState::onEvent(const SDL_Event &event) {
InterfaceState::onEvent(event);
if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
m_textInput.setPosition(Config::screenWidth / 2.0f - m_textInput.getSize().x / 2, Config::screenHeight / 2.0f - m_textInput.getSize().y / 2);
m_connectButton.setPosition(Config::screenWidth / 2.0f - m_connectButton.getGlobalBounds().sizeX / 2, Config::screenHeight - 340);
m_cancelButton.setPosition(Config::screenWidth / 2.0f - m_cancelButton.getGlobalBounds().sizeX / 2, Config::screenHeight - 261);
}
m_textInput.onEvent(event);
m_connectButton.onEvent(event);
m_cancelButton.onEvent(event);
}
void ServerConnectState::update() {
}
void ServerConnectState::draw(gk::RenderTarget &target, gk::RenderStates states) const {
prepareDraw(target, states);
target.draw(m_textInput, states);
target.draw(m_connectButton, states);
target.draw(m_cancelButton, states);
}