OpenMiner/source/client/states/ServerLoadingState.hpp
2020-05-15 00:27:12 +02:00

61 lines
1.9 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#ifndef SERVERLOADINGSTATE_HPP_
#define SERVERLOADINGSTATE_HPP_
#include "InterfaceState.hpp"
#include "Text.hpp"
class GameState;
class ServerLoadingState : public InterfaceState {
public:
ServerLoadingState(GameState &game, bool showLoadingState, gk::ApplicationState *parent = nullptr);
void centerText();
void onEvent(const sf::Event &event) override;
void update() override;
void setTexturePack(const std::string &texturePack) { m_texturePack = texturePack; }
private:
void draw(gk::RenderTarget &target, gk::RenderStates states) const override;
Text m_text;
GameState &m_game;
bool m_showLoadingState;
mutable bool m_hasBeenRendered = false;
std::string m_texturePack;
};
#endif // SERVERLOADINGSTATE_HPP_