OpenMiner/include/states/InventoryState.hpp

38 lines
853 B
C++

/*
* =====================================================================================
*
* Filename: InventoryState.hpp
*
* Description:
*
* Created: 20/06/2018 23:11:44
*
* Author: Quentin Bazin, <quent42340@gmail.com>
*
* =====================================================================================
*/
#ifndef INVENTORYSTATE_HPP_
#define INVENTORYSTATE_HPP_
#include "ApplicationState.hpp"
#include "Shader.hpp"
#include "WorkbenchWidget.hpp"
class InventoryState : public ApplicationState {
public:
InventoryState(ApplicationState *parent = nullptr);
void onEvent(const SDL_Event &event) override;
void update() override;
private:
void draw(RenderTarget &target, RenderStates states) const override;
Shader m_shader;
WorkbenchWidget m_widget;
};
#endif // INVENTORYSTATE_HPP_