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OpenMiner
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OpenMiner
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source
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client
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graphics
History
Quentin Bazin
b6f531af12
[TextureAtlas] Updated for SDL.
2020-07-08 00:12:22 +02:00
..
Framebuffer.cpp
[GameConfig] Added to store values that were in Client and Config.
2020-07-01 18:22:31 +02:00
Framebuffer.hpp
[GameState] Framebuffer-related code has been moved. [Framebuffer] Now able to store depth data into a texture. [screen.f.glsl] Added a pseudo-underwater event.
2020-06-30 00:29:23 +02:00
PlayerBox.cpp
First step of SDL2 migration.
2020-07-08 00:12:22 +02:00
PlayerBox.hpp
First step of SDL2 migration.
2020-07-08 00:12:22 +02:00
TextureAtlas.cpp
[TextureAtlas] Updated for SDL.
2020-07-08 00:12:22 +02:00
TextureAtlas.hpp
[TextureAtlas] Updated for SDL.
2020-07-08 00:12:22 +02:00