OpenMiner/client/source/states/TitleScreenState.cpp
2019-04-08 19:39:34 +02:00

52 lines
1.2 KiB
C++

/*
* =====================================================================================
*
* Filename: TitleScreenState.cpp
*
* Description:
*
* Created: 08/04/2019 18:00:59
*
* Author: Quentin Bazin, <quent42340@gmail.com>
*
* =====================================================================================
*/
#include <gk/core/ApplicationStateStack.hpp>
#include "Config.hpp"
#include "ServerConnectState.hpp"
#include "SettingsMenuState.hpp"
#include "TitleScreenState.hpp"
TitleScreenState::TitleScreenState() {
glClearColor(0.0, 0.0, 0.0, 1.0);
m_menuWidget.setScale(GUI_SCALE, GUI_SCALE, 1);
m_menuWidget.addButton("Play", [this] (TextButton &) {
m_stateStack->push<ServerConnectState>();
});
m_menuWidget.addButton("Options...", [this] (TextButton &) {
m_stateStack->push<SettingsMenuState>();
});
m_menuWidget.addButton("Exit", [this] (TextButton &) {
m_stateStack->pop();
});
}
void TitleScreenState::onEvent(const SDL_Event &event) {
m_menuWidget.onEvent(event);
}
void TitleScreenState::update() {
}
void TitleScreenState::draw(gk::RenderTarget &target, gk::RenderStates states) const {
prepareDraw(target, states);
target.draw(m_menuWidget, states);
}