OpenMiner/source/client/gui/MenuWidget.cpp

142 lines
4.2 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#include "Config.hpp"
#include "Events.hpp"
#include "MenuWidget.hpp"
MenuWidget::MenuWidget(u16 width, u16 height, Widget *parent) : Widget(parent) {
reset(width, height);
}
void MenuWidget::reset(u16 width, u16 height) {
m_width = width;
m_height = height;
m_buttons.clear();
m_sliders.clear();
Widget::m_width = 0;
Widget::m_height = 0;
}
void MenuWidget::onEvent(const SDL_Event &event) {
for (auto &it : m_buttons) {
it.first.onEvent(event);
if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
updateWidgetPosition(it.first, it.second.x, it.second.y);
}
}
for (auto &it : m_sliders) {
it.first.onEvent(event);
if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
updateWidgetPosition(it.first, it.second.x, it.second.y);
}
}
}
void MenuWidget::onGuiScaleChanged(const GuiScaleChangedEvent &event) {
setScale(event.guiScale, event.guiScale, 1);
for (auto &it : m_buttons) {
updateWidgetPosition(it.first, it.second.x, it.second.y);
}
for (auto &it : m_sliders) {
updateWidgetPosition(it.first, it.second.x, it.second.y);
}
}
TextButton &MenuWidget::addButton(const std::string &text, const TextButton::CppCallback &callback, u16 width) {
int x = (m_buttons.size() + m_sliders.size()) % m_width;
int y = (m_buttons.size() + m_sliders.size()) / m_width;
m_buttons.emplace_back(std::piecewise_construct,
std::forward_as_tuple(width, this), std::forward_as_tuple(x, y));
TextButton &button = m_buttons.back().first;
button.setText(text);
button.setCallback(callback);
updateWidgetPosition(button, x, y);
return button;
}
void MenuWidget::setButtonEnabled(const std::string &text, bool isEnabled) {
for (auto &it : m_buttons) {
if (it.first.text() == text)
it.first.setEnabled(isEnabled);
}
}
SliderWidget &MenuWidget::addSlider(const std::string &text, const SliderWidget::CppCallback &callback, int min, int max, int initialValue) {
int x = (m_buttons.size() + m_sliders.size()) % m_width;
int y = (m_buttons.size() + m_sliders.size()) / m_width;
m_sliders.emplace_back(std::piecewise_construct,
std::forward_as_tuple(this), std::forward_as_tuple(x, y));
SliderWidget &slider = m_sliders.back().first;
slider.setText(text);
slider.setCallback(callback);
slider.setMinMaxValues(min, max);
slider.setCurrentValue(initialValue);
updateWidgetPosition(slider, x, y);
return slider;
}
void MenuWidget::updateWidgetPosition(Widget &widget, int x, int y) {
widget.setPosition(x * (widget.width() + m_horizontalSpacing),
y * (widget.height() + m_verticalSpacing));
if (widget.getPosition().x + widget.width() > Widget::m_width) {
Widget::m_width = widget.getPosition().x + widget.width();
}
if (widget.getPosition().y + widget.height() > Widget::m_height) {
Widget::m_height = widget.getPosition().y + widget.height();
}
}
void MenuWidget::draw(gk::RenderTarget &target, gk::RenderStates states) const {
states.transform *= getTransform();
for (auto &it : m_buttons) {
if (!it.first.text().empty())
target.draw(it.first, states);
}
for (auto &it : m_sliders) {
target.draw(it.first, states);
}
}