OpenMiner/source/client/gui/MouseItemWidget.hpp
2020-05-15 00:27:12 +02:00

82 lines
2.6 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#ifndef MOUSEITEMWIDGET_HPP_
#define MOUSEITEMWIDGET_HPP_
#include <gk/graphics/Sprite.hpp>
#include "ItemWidget.hpp"
#include "Text.hpp"
class InventoryWidget;
class MouseItemWidget : public ItemWidget {
public:
MouseItemWidget(Widget *parent);
void onEvent(const sf::Event &event) override;
void leftClickBehaviour();
void rightClickBehaviour();
void startDragging(bool isLeftClickDrag);
void stopDragging();
void draggingBehaviour(ItemWidget *newItemWidget);
const ItemWidget *currentItemWidget() const { return m_currentItemWidget; }
void updateCurrentItem(ItemWidget *currentItemWidget);
void swapItems(ItemWidget &widget, bool isReadOnly = false);
void putItem(ItemWidget &widget);
void setCurrentInventoryWidget(InventoryWidget *inventoryWidget) { m_currentInventoryWidget = inventoryWidget; }
const ItemStack &getStack() const { return m_inventory.getStack(0, 0); }
private:
void draw(gk::RenderTarget &target, gk::RenderStates states) const override;
void updatePosition(float x, float y);
Inventory m_inventory{1, 1};
ItemWidget *m_currentItemWidget = nullptr;
InventoryWidget *m_currentInventoryWidget = nullptr;
gk::Sprite m_tooltipBackground{"texture-toasts", 160, 32};
Text m_tooltipText;
Text m_tooltipInfoText;
bool m_isDragging = false;
bool m_isLeftClickDrag = false;
ItemWidget *m_dragOrigin = nullptr;
std::unordered_map<ItemWidget *, ItemStack> m_draggedSlots;
ItemStack m_draggedStack;
};
#endif // MOUSEITEMWIDGET_HPP_