71 lines
2.4 KiB
C++
71 lines
2.4 KiB
C++
/*
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* =====================================================================================
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*
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* OpenMiner
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*
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* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
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* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
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*
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* This file is part of OpenMiner.
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*
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* OpenMiner is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* OpenMiner is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* =====================================================================================
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*/
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#include <map>
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#include "CraftingRecipe.hpp"
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#include "LuaRecipeLoader.hpp"
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#include "Registry.hpp"
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#include "SmeltingRecipe.hpp"
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void LuaRecipeLoader::loadCraftingRecipe(const sol::table &table) const {
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sol::table resultTable = table["result"];
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sol::table patternTable = table["pattern"];
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sol::table keysTable = table["keys"];
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ItemStack result = {
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resultTable["id"].get<std::string>(),
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resultTable["amount"].get<u16>()
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};
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std::vector<std::string> pattern;
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for (auto &it : patternTable)
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pattern.emplace_back(it.second.as<std::string>());
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std::map<char, std::vector<std::string>> keys;
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for (auto &it : keysTable) {
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keys.emplace(it.first.as<char>(), std::vector<std::string>{it.second.as<std::string>()});
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}
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Registry::getInstance().registerRecipe<CraftingRecipe>(pattern, keys, result);
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}
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void LuaRecipeLoader::loadSmeltingRecipe(const sol::table &table) const {
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sol::table inputTable = table["input"];
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sol::table outputTable = table["output"];
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std::string inputID = inputTable["id"].get<std::string>();
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u16 inputAmount = inputTable["amount"].get<u16>();
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ItemStack output = {
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outputTable["id"].get<std::string>(),
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outputTable["amount"].get<u16>()
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};
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Registry::getInstance().registerRecipe<SmeltingRecipe>(inputID, inputAmount, output);
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}
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