OpenMiner/source/server/world/ServerChunk.cpp

84 lines
2.8 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#include "Player.hpp"
#include "ServerBlock.hpp"
#include "ServerChunk.hpp"
#include "ServerCommandHandler.hpp"
#include "World.hpp"
ServerChunk::ServerChunk(s32 x, s32 y, s32 z, World &world) : Chunk(x, y, z, world) {
m_random.seed(std::time(nullptr));
}
void ServerChunk::updateLights() {
if (m_lightmap.updateLights() || m_hasChanged || m_hasLightChanged) {
m_isSent = false;
m_hasChanged = false;
m_hasLightChanged = false;
}
}
void ServerChunk::onBlockPlaced(int x, int y, int z, const Block &block) {
const ServerBlock &serverBlock = (ServerBlock &)block;
if (block.canUpdate()) {
addTickingBlock(x, y, z, serverBlock);
}
else {
auto it = m_tickingBlocks.find(gk::Vector3i{x, y, z});
if (it != m_tickingBlocks.end())
m_tickingBlocks.erase(it);
}
serverBlock.onBlockPlaced(glm::ivec3{x + m_x * CHUNK_WIDTH, y + m_y * CHUNK_DEPTH, z + m_z * CHUNK_HEIGHT}, (ServerWorld &)m_world);
m_hasBeenModified = true;
}
void ServerChunk::onBlockDestroyed(int x, int y, int z, const Block &block) {
const ServerBlock &serverBlock = (ServerBlock &)block;
serverBlock.onBlockDestroyed(glm::ivec3{x + m_x * CHUNK_WIDTH, y + m_y * CHUNK_DEPTH, z + m_z * CHUNK_HEIGHT}, (ServerWorld &)m_world);
m_hasBeenModified = true;
}
void ServerChunk::tick(World &world, ServerCommandHandler &server) {
if (!m_tickingBlocks.empty()) {
for (auto &it : m_tickingBlocks) {
if (!it.second.isTickingRandomly() || m_random.get<bool>(it.second.tickProbability())) {
it.second.onTick(
glm::ivec3{
it.first.x + m_x * width,
it.first.y + m_y * depth,
it.first.z + m_z * height
},
*this, (ServerWorld &)world, server);
}
}
}
}