2021-06-17 18:10:45 +02:00

42 lines
1.5 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#ifndef VERTEX_HPP_
#define VERTEX_HPP_
#include <gk/gl/OpenGL.hpp>
struct Vertex {
GLfloat coord3d[4] = {0, 0, 0, 1};
GLfloat texCoord[2] = {-1, -1};
GLfloat color[4] = {0, 0, 0, 1};
GLfloat normal[3] = {0, 0, 0};
GLfloat lightValue[2] = {-1, -1};
GLfloat ambientOcclusion = 4;
};
#endif // VERTEX_HPP_