18 Commits

Author SHA1 Message Date
Quentin Bazin
f9da65ac31 [Server] Fixed singleplayer mode. 2020-05-10 20:14:20 +02:00
Quentin Bazin
c277dc7d87 Packets are now compressed using zlib. Legacy and unused UDP code removed. 2020-05-10 19:36:39 +02:00
Quentin Bazin
9f09a0af55 [LuaCore] New event 'OnBlockDigged' added. 2020-05-04 11:39:01 +02:00
Quentin Bazin
5d4dee14f4 [CollisionController] Now checks the dimension too. 2020-04-29 21:17:28 +02:00
Quentin Bazin
bf7143efb3 [NetworkComponent] Now using server-side entity ID instead of an arbitrary one. 2020-04-29 21:17:28 +02:00
Quentin Bazin
91b3792a20 [ServerConfig] Added for option 'useItemDrops'. 2020-04-29 21:17:28 +02:00
Quentin Bazin
9b9ee6ad07 [CollisionController] Now sends inventory update. 2020-04-29 21:17:28 +02:00
Quentin Bazin
ea88e40c54 [AnimationComponent] Now serialized. 2020-04-29 21:17:28 +02:00
Quentin Bazin
5baec80fb0 [RotationComponent] Added. 2020-04-29 21:17:28 +02:00
Quentin Bazin
597e60b716 [Network] 'EntityDespawn' packet added. 2020-04-29 21:17:28 +02:00
Quentin Bazin
580789deee [NetworkComponent|NetworkController] Added. 2020-04-29 21:17:28 +02:00
Quentin Bazin
38b3c2aa48 [PlayerList] Added to store players in server. 2020-04-29 21:17:28 +02:00
Quentin Bazin
2f4188bf4a Entity serialization is almost complete, only rendering data left. 2020-04-29 21:17:28 +02:00
Quentin Bazin
423237f484 Adapted to DEBUG macro removal in GameKit. 2020-04-03 07:27:57 +02:00
Quentin Bazin
2ecef2ded9 Door block added. 2020-03-29 19:25:40 +02:00
Quentin Bazin
db587f13c6 Singleplayer server will now use a random available port instead of 4242. 2020-03-18 02:17:02 +01:00
Quentin Bazin
ef79c5b8bf [ChatCommandHandler] '/save' and '/load' commands added. 2020-03-18 00:02:20 +01:00
Quentin Bazin
bc3226eedc Folders reorganized. 2020-03-17 22:22:22 +01:00