Quentin Bazin
|
eb1e961a0f
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[external/entt] Updated.
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2020-05-01 17:14:42 +02:00 |
|
Josh Junon
|
7d649b16fc
|
add macos instructions
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2020-04-30 00:43:06 +02:00 |
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Josh Junon
|
d5306b3cf8
|
silence opengl deprecations on apple builds
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2020-04-30 00:42:19 +02:00 |
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Quentin Bazin
|
0a00361f50
|
[docs/lua-api-mod.md] Documentation improved for 'mod:path()'.
|
2020-04-29 21:46:19 +02:00 |
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Quentin Bazin
|
51514bfe79
|
[cmake/FindSFML.cmake] Removed.
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2020-04-29 21:28:47 +02:00 |
|
Quentin Bazin
|
a285196a29
|
[README.md] Added a line about EnTT.
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2020-04-29 21:26:38 +02:00 |
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Quentin Bazin
|
4695ce9d7e
|
[ServerConfig] 'useItemDrops' is now 'false' by default.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
1662335649
|
Windows-related fixes.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
|
6435595762
|
[InventoryCube] Small fix.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
5d4dee14f4
|
[CollisionController] Now checks the dimension too.
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2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
3351fe2432
|
[scene] Components, controllers and factories now have their own subfolders.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
|
e0ddbeead2
|
[cmake/FindGameKit.cmake] Removed.
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2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
bf7143efb3
|
[NetworkComponent] Now using server-side entity ID instead of an arbitrary one.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
1d7782c54a
|
[.travis.yml] Small fix. [entt] Updated.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
f6ec8dc7b6
|
[README.md] Updated.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
91b3792a20
|
[ServerConfig] Added for option 'useItemDrops'.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
9b9ee6ad07
|
[CollisionController] Now sends inventory update.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
ea88e40c54
|
[AnimationComponent] Now serialized.
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2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
5baec80fb0
|
[RotationComponent] Added.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
6ed5bd2577
|
[README.md] Updated.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
597e60b716
|
[Network] 'EntityDespawn' packet added.
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2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
580789deee
|
[NetworkComponent|NetworkController] Added.
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2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
61f2a096c5
|
[README.md] Updated compiler support line for C++17.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
18f080c3f6
|
[SceneSerializer] Removed. [CMake] Small fix for 3.17.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
1b153d131f
|
[AnimationController] Moved client-side.
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2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
2d3f1efd58
|
[SceneSerializer] Now using entt::continuous_loader.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
782e752058
|
[SceneSerializer] Adapted to latest EnTT version.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
3989d679eb
|
[README.md] Updated with new compilation instructions.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
e7abb7ffb2
|
SFML and GameKit are now used as git submodules.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
5daa09389c
|
Now using C++17 entt version.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
0ebf4b60f9
|
[entt] Small tweaks for compatibility with C++17 version.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
4909d1dbc2
|
[ServerWorld] Sending Scene state more often.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
419fc8b46c
|
Entities completely serialized.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
d8a3b0a7a4
|
[CollisionController] Now server-side.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
38b3c2aa48
|
[PlayerList] Added to store players in server.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
ef3e05278a
|
Got rendering working.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
2f4188bf4a
|
Entity serialization is almost complete, only rendering data left.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
a361f9e01b
|
Working on entity serialization.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
38c49f98c6
|
[AnimationComponent] Added new animation type: translation. [ItemDropFactory] Improved animation.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
53460f2340
|
[Scene] Now using AbstractController instead of static classes.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
d090e6903d
|
[Scene] Splitted into Controllers. [Config] New 'useItemDrop' option.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
fbbeae5f7f
|
[InventoryCube] Texture rendering fixed.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
4a9007fc49
|
[Scene] Test item drop entity almost working.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
5815549f7d
|
[Scene] Added. [external/entt] Added.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
6f888e826d
|
[cmake/FindSFML.cmake] Added.
|
2020-04-28 22:31:31 +02:00 |
|
Quentin Bazin
|
5645821382
|
[.travis.yml] Small fix.
|
2020-04-03 22:33:04 +02:00 |
|
Quentin Bazin
|
423237f484
|
Adapted to DEBUG macro removal in GameKit.
|
2020-04-03 07:27:57 +02:00 |
|
Quentin Bazin
|
15218e2214
|
Adapted to dynamic attributes commit in GameKit.
|
2020-04-03 04:04:19 +02:00 |
|
Quentin Bazin
|
94b959cf03
|
[LuaMod] 'path()' member added.
|
2020-04-03 02:34:03 +02:00 |
|
Quentin Bazin
|
ead5e7dde0
|
[ServerModLoader] Now handling mod name conflicts.
|
2020-04-03 02:02:53 +02:00 |
|