Quentin Bazin
|
f440525ed7
|
[Network] 'ServerClosed' packet added. Fixed #106.
|
2020-05-26 17:51:04 +02:00 |
|
Quentin Bazin
|
00b5ba8d14
|
Improved cross-compilation for Windows from Linux.
|
2020-05-26 17:14:08 +02:00 |
|
Quentin Bazin
|
5753fc2847
|
[external/lua] Changed repo for Windows compatibility. [external/entt] Now using latest stable version.
|
2020-05-23 03:57:30 +02:00 |
|
Quentin Bazin
|
e104e6fc0d
|
[CMake] Now handling target link dependencies.
|
2020-05-22 20:55:17 +02:00 |
|
Quentin Bazin
|
3f2908a6b3
|
[CMakeLists.txt] Improved 'sol2' integration.
|
2020-05-22 20:55:17 +02:00 |
|
Quentin Bazin
|
4a6bbbe5ea
|
[Dimension] 'gravity' field added to change gravity per-dimension.
|
2020-05-22 20:55:17 +02:00 |
|
Quentin Bazin
|
12aaad6c50
|
All dependencies are now included as submodules. Fixes #101.
|
2020-05-22 16:18:34 +02:00 |
|
Quentin Bazin
|
b789fc3d9b
|
[ScriptEngine] Code splitted into multiple files, improving compilation speed.
|
2020-05-22 04:54:34 +02:00 |
|
Quentin Bazin
|
fe071163d4
|
Fixed #96.
|
2020-05-20 20:11:49 +02:00 |
|
Quentin Bazin
|
0700481ba7
|
Documentation added for entity API.
|
2020-05-20 13:39:06 +02:00 |
|
Quentin Bazin
|
0653b802b8
|
[Scene] Added 'createEntityFromModel()'.
|
2020-05-20 13:39:06 +02:00 |
|
Quentin Bazin
|
2f82101fb8
|
Entity definition + spawn from Lua: OK.
|
2020-05-20 13:39:06 +02:00 |
|
Quentin Bazin
|
5e6103d00d
|
Working on entity Lua API.
|
2020-05-20 13:39:06 +02:00 |
|
Quentin Bazin
|
a2c2dba2a6
|
[CompressedPacket] Fixed #97. [gamekit] Updated.
|
2020-05-15 00:27:12 +02:00 |
|
Quentin Bazin
|
9ce7870a58
|
[external/gamekit] Updated.
|
2020-05-15 00:27:12 +02:00 |
|
Quentin Bazin
|
333222e2a7
|
First step of SFML migration.
|
2020-05-15 00:27:12 +02:00 |
|
Quentin Bazin
|
dc1b7147c8
|
Completely removed unused code about UDP sockets.
|
2020-05-10 22:35:05 +02:00 |
|
Quentin Bazin
|
2ddc43cb41
|
[sol] Updated to version 3.0.3.
|
2020-05-10 19:50:21 +02:00 |
|
Quentin Bazin
|
c277dc7d87
|
Packets are now compressed using zlib. Legacy and unused UDP code removed.
|
2020-05-10 19:36:39 +02:00 |
|
Quentin Bazin
|
5d4dee14f4
|
[CollisionController] Now checks the dimension too.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
3351fe2432
|
[scene] Components, controllers and factories now have their own subfolders.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
bf7143efb3
|
[NetworkComponent] Now using server-side entity ID instead of an arbitrary one.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
91b3792a20
|
[ServerConfig] Added for option 'useItemDrops'.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
ea88e40c54
|
[AnimationComponent] Now serialized.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
5baec80fb0
|
[RotationComponent] Added.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
597e60b716
|
[Network] 'EntityDespawn' packet added.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
580789deee
|
[NetworkComponent|NetworkController] Added.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
18f080c3f6
|
[SceneSerializer] Removed. [CMake] Small fix for 3.17.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
1b153d131f
|
[AnimationController] Moved client-side.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
2d3f1efd58
|
[SceneSerializer] Now using entt::continuous_loader.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
782e752058
|
[SceneSerializer] Adapted to latest EnTT version.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
e7abb7ffb2
|
SFML and GameKit are now used as git submodules.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
5daa09389c
|
Now using C++17 entt version.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
0ebf4b60f9
|
[entt] Small tweaks for compatibility with C++17 version.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
419fc8b46c
|
Entities completely serialized.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
ef3e05278a
|
Got rendering working.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
2f4188bf4a
|
Entity serialization is almost complete, only rendering data left.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
a361f9e01b
|
Working on entity serialization.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
d090e6903d
|
[Scene] Splitted into Controllers. [Config] New 'useItemDrop' option.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
2ecef2ded9
|
Door block added.
|
2020-03-29 19:25:40 +02:00 |
|
Quentin Bazin
|
5c8d926315
|
Block groups added.
|
2020-03-29 15:37:49 +02:00 |
|
Quentin Bazin
|
266e4b7453
|
Groups can now be used in recipes.
|
2020-03-29 15:37:49 +02:00 |
|
Quentin Bazin
|
786aaff198
|
Groups can now be used for filtering in InventoryWidget.
|
2020-03-29 15:37:49 +02:00 |
|
Quentin Bazin
|
1347f81619
|
Item groups added. Now used instead of 'is_fuel' and 'burn_time'.
|
2020-03-29 15:37:49 +02:00 |
|
Quentin Bazin
|
c128971c13
|
[TerrainGenerator] Better RNG. [Chunk|ServerChunk] Booleans are now atomic.
|
2020-03-29 10:12:36 +02:00 |
|
Quentin Bazin
|
bc3226eedc
|
Folders reorganized.
|
2020-03-17 22:22:22 +01:00 |
|