25 Commits

Author SHA1 Message Date
Quentin Bazin
ea9053ac8b [Text] Small refactoring. 2018-06-26 06:38:20 +02:00
Quentin Bazin
4f8628c9e5 [Image] Color now supported. [Text] Now displays text shadow. 2018-06-26 05:42:06 +02:00
Quentin Bazin
457b58ab73 [Cube|ItemWidget] Cube size/rotation improved. 2018-06-26 05:08:32 +02:00
Quentin Bazin
b112cc0c02 [Cube] Small improvements. 2018-06-26 04:17:00 +02:00
Quentin Bazin
9a9a7edf28 [Transformable] Rotation added. [Cube] Added. [ItemWidget] Ugly cube display. 2018-06-26 01:35:19 +02:00
Quentin Bazin
d1e504d3de [InventoryWidget] Hovering item highlight. 2018-06-25 23:46:10 +02:00
Quentin Bazin
3809e808d2 [RectangleShape] Added. [InventoryState] Dark background added. 2018-06-25 23:29:50 +02:00
Quentin Bazin
6422524da9 [Text] Fixed glyph spacing. [MouseItemWidget] Tooltip added when hovering items. 2018-06-25 22:34:29 +02:00
Quentin Bazin
293737f157 [CraftingWidget] Small fix. 2018-06-25 03:52:16 +02:00
Quentin Bazin
ddcdac14b5 [MouseItemWidget] Now handles taking items from read-only inventory if it holds the same item. 2018-06-25 03:39:02 +02:00
Quentin Bazin
3e187fe263 [CraftingWidget] Crafting result now read-only. Only consumes recipe items when result is taken. 2018-06-25 03:31:10 +02:00
Quentin Bazin
68e3d1493d [CraftingWidget] Added for more control on craft result inventory. 2018-06-25 02:39:23 +02:00
Quentin Bazin
1de5c04b14 [CraftingRecipe] Added. [Registry] Basic axe recipe added. [WorkbenchWidget] Recipe support added. 2018-06-24 07:11:50 +02:00
Quentin Bazin
e01c6da109 [Text] Added. [ItemWidget] Now displays item amount. 2018-06-24 03:17:35 +02:00
Quentin Bazin
5c0735da26 [ItemStack] Added. 2018-06-24 01:42:06 +02:00
Quentin Bazin
60c6eaed3b [Color|Sprite|SpriteAnimation|Timer|Vector2] Added. [TerrainGenerator|MouseItemWidget] Small improvements. 2018-06-23 07:00:47 +02:00
Quentin Bazin
2eecb88ced [Hotbar|WorkbenchWidget] Inventories linked. 2018-06-23 03:26:34 +02:00
Quentin Bazin
a9f182ec61 [MouseItemWidget] Added. [WorkbenchWidget] Now using MouseItemWidget to move items across inventories. 2018-06-23 01:32:23 +02:00
Quentin Bazin
28071a6b89 [InventoryWidget] Small bugs fixed. 2018-06-23 00:34:02 +02:00
Quentin Bazin
1a302dfb1c [InventoryWidget] Now moving items correctly. 2018-06-21 13:05:05 +02:00
Quentin Bazin
be7b857b84 [Widget] Base class was needed to get widget real positions. [InventoryWidget] Drag n'drop is working. 2018-06-21 09:00:53 +02:00
Quentin Bazin
fb3f7f0501 Lot of changes. [...]
[Renderer] Deleted, code moved to Application.
[Transformable] Transformations are now applied to model matrix in applyTransform.
[ResourceHandler|TextureLoader|XMLFile] Added.
[Debug|Exception] Updated.
2018-06-21 05:45:17 +02:00
Quentin Bazin
9af917357a [Transformable] Added. Works like the sf::Transformable class of SFML, but uses applyTransform(states) instead of states.transform *= getTransform(). 2018-06-21 02:55:33 +02:00
Quentin Bazin
05957d4552 [Inventory|InventoryWidget|ItemWidget] Added. Need to add ITransform to go further. 2018-06-21 01:32:55 +02:00
Quentin Bazin
2892475ecc [InventoryState|WorkbenchWidget] Added. Starting inventory system. 2018-06-21 00:55:38 +02:00