Quentin Bazin
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6ce01710d9
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[World] Render distance: OK.
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2014-12-29 03:14:09 +01:00 |
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Quentin Bazin
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72918f2cdc
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[Fog] OK.
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2014-12-29 02:57:29 +01:00 |
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Quentin Bazin
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31d1f29cdf
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[Skybox] Working on it.
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2014-12-26 00:39:10 +01:00 |
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Quentin Bazin
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a25b38902a
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[Fog] Almost finished.
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2014-12-25 23:37:32 +01:00 |
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Quentin Bazin
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d8a3924503
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[Shaders] Working on fog.
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2014-12-23 16:15:44 +01:00 |
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Quentin Bazin
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356de16d15
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[Chunk] Improved a lot.
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2014-12-22 23:00:59 +01:00 |
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Quentin Bazin
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b5ee643158
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[Chunk] Face merging almost working.
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2014-12-21 22:21:54 +01:00 |
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Quentin Bazin
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318c7ad77f
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[README] Updated.
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2014-12-21 17:02:09 +01:00 |
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Quentin Bazin
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89e7cd1414
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[Chunk] Trying to merge cube faces.
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2014-12-21 15:25:58 +01:00 |
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Quentin Bazin
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482b4102df
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[Mouse] OK.
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2014-12-20 16:22:52 +01:00 |
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Quentin Bazin
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ec48977bd2
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[Issue] Fixed.
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2014-12-20 15:13:51 +01:00 |
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Quentin Bazin
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d638c7067c
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[Issue] Trying to fix black textures.
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2014-12-20 12:59:59 +01:00 |
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Quentin Bazin
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f69b2e9580
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Using SDL now.
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2014-12-20 01:46:31 +01:00 |
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Quentin Bazin
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0b806a93c6
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[Chunk] Working on it.
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2014-12-18 07:02:48 +01:00 |
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Quentin Bazin
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fad91e840f
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[Shader] added. [GameState] OK.
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2014-12-15 16:47:30 +01:00 |
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Quentin Bazin
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dadddc93a9
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[Rewrite] Started.
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2014-12-13 18:09:38 +01:00 |
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Quentin BAZIN
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8eba845421
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Working on new world generation.
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2013-06-13 18:47:40 +02:00 |
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Quentin BAZIN
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b65bca237c
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Performances improved. Working on caves improvement.
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2013-05-31 02:09:50 +02:00 |
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Quentin BAZIN
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6520176a66
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Done. But very slow performances...
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2013-05-30 17:17:39 +02:00 |
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Quentin BAZIN
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e78e587024
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Working on 16*16*256 chunks.
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2013-05-30 16:22:03 +02:00 |
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Quentin BAZIN
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69a0cd3082
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Idea doesn't work...
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2013-05-28 23:51:50 +02:00 |
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Quentin BAZIN
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ff1498245c
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Trying to improve chunk display.
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2013-05-28 06:58:06 +02:00 |
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Quentin BAZIN
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3e65866d2d
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Performance improvements.
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2013-05-23 22:05:25 +02:00 |
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Quentin BAZIN
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8f721db68c
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Little improvements.
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2013-05-22 23:43:05 +02:00 |
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Quentin BAZIN
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89a4b19e1c
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Performance improved.
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2013-05-22 15:59:53 +02:00 |
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Quentin BAZIN
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95fe388a29
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Caves generation going on.
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2013-05-21 23:19:36 +02:00 |
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Quentin BAZIN
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5ea21f8a2a
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A lot of modifications.
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2013-05-20 15:00:25 +02:00 |
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Quentin BAZIN
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d24db7c5d4
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Map manager improved.
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2013-05-17 00:17:39 +02:00 |
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Quentin BAZIN
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3ecc9a80f1
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Perfect jumps.
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2013-05-16 22:49:51 +02:00 |
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Quentin BAZIN
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fd8031262f
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Working on jumps.
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2013-05-16 22:12:49 +02:00 |
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Quentin BAZIN
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f58eb48b28
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Collisions: OK. Jumps remaining.
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2013-05-16 00:12:11 +02:00 |
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Quentin BAZIN
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06f1017314
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Going on.
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2013-05-02 14:54:32 +02:00 |
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Quentin BAZIN
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48dc21a071
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Jump almost working.
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2013-05-02 12:15:48 +02:00 |
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Quentin BAZIN
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d1fcfd1052
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Collisions almost working.
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2013-05-01 21:36:09 +02:00 |
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Quentin BAZIN
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1145c9c125
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Working on issue 2.
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2013-05-01 16:01:19 +02:00 |
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Quentin BAZIN
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03da793659
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Working on issue 2.
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2013-05-01 14:43:20 +02:00 |
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Quentin BAZIN
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1488d9b71c
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Issue 1 fixed.
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2013-04-30 19:36:41 +02:00 |
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Quentin BAZIN
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0d09cc4792
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Grass tiles: OK.
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2013-04-29 23:53:31 +02:00 |
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Quentin BAZIN
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a5a9111661
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Some little modifications.
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2013-04-29 15:29:22 +02:00 |
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Quentin BAZIN
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ab791decbd
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KubKraft is running almost as fast as LightQbz.
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2013-03-11 23:50:53 +01:00 |
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Quentin BAZIN
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b6f3e03561
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Moved std::vector to std::unordered_map for m_cubes in Chunk.
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2013-03-11 21:09:55 +01:00 |
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Quentin BAZIN
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f14c46fd36
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Improving display.
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2013-03-11 02:05:34 +01:00 |
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Quentin BAZIN
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484cb1dcae
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Trying to display faster.
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2013-03-10 20:32:17 +01:00 |
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Quentin BAZIN
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702955ea58
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Working on improving display.
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2013-03-10 16:15:24 +01:00 |
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Quentin BAZIN
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bc055a7095
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Working on VBO refreshing bug.
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2013-03-09 15:20:18 +01:00 |
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Quentin BAZIN
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cdebc4379c
|
Display is almost correct.
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2013-03-09 03:23:13 +01:00 |
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Quentin BAZIN
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0c6b7ec1c4
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Trying to add Synthesis's modifications.
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2013-03-07 07:58:55 +01:00 |
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Quentin BAZIN
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3a708ce603
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Mo****f*ckin* bug.
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2013-03-02 07:10:06 +01:00 |
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Quentin BAZIN
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71374f5f43
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Project cleaned.
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2013-03-02 06:06:07 +01:00 |
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Quentin BAZIN
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1f2f0d1f16
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Moved Scene to Game.
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2013-03-02 04:54:21 +01:00 |
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