Quentin Bazin
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e0b3e66dfe
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[ClientApplication|ServerApplication] Small fixes.
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2020-06-23 19:12:15 +02:00 |
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Quentin Bazin
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0cb165167e
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[external/gamekit] Updated.
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2020-06-04 01:46:47 +02:00 |
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Quentin Bazin
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0faeb1b5db
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[external/gamekit] Updated. Client and server now have different names in the log.
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2020-06-01 01:33:17 +02:00 |
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Quentin Bazin
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1ed3f68d91
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[external/gamekit] Updated. SFML issue related to mouse raw movement is now fixed.
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2020-05-28 16:59:10 +02:00 |
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Quentin Bazin
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fe071163d4
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Fixed #96.
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2020-05-20 20:11:49 +02:00 |
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Quentin Bazin
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7194d718f1
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Temporary fix for mouse raw movement while a mouse button is pressed.
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2020-05-15 19:27:24 +02:00 |
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Quentin Bazin
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147394ed2b
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[KeyboardHandler] Added. Keys are now saved to config/keys.lua on client exit.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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db78953e1d
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[ClientApplication|Config] Now saving config on client exit.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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46dfc61c8f
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[ClientApplication] Now supports window resizing, pseudo-fullscreen mode and vsync.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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6f664b4255
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Fixed texture bleeding and mouse-controlled camera movement.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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81e3326dc8
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[ClientApplication] Now centering the window on the screen.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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333222e2a7
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First step of SFML migration.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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057b1107a2
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[config] Folder created for client/server config files.
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2020-05-10 20:02:37 +02:00 |
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Quentin Bazin
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fbbeae5f7f
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[InventoryCube] Texture rendering fixed.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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15218e2214
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Adapted to dynamic attributes commit in GameKit.
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2020-04-03 04:04:19 +02:00 |
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Quentin Bazin
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e1e1c468eb
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[ClientApplication|ServerApplication] Updated for new 'gk::ArgumentHandler' version.
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2020-03-18 01:51:26 +01:00 |
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Quentin Bazin
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93308c9f14
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Basic texture pack system added (see #34).
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2020-03-18 00:42:56 +01:00 |
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Quentin Bazin
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bc3226eedc
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Folders reorganized.
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2020-03-17 22:22:22 +01:00 |
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