Quentin Bazin
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93a396e926
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[ServerConnectState] Text input added to select an username.
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2020-06-26 06:14:46 +02:00 |
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Quentin Bazin
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0cdb08060a
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[WorldController] Now saving block inventory and metadata.
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2020-06-23 19:12:15 +02:00 |
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Quentin Bazin
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cc85f5f050
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[docs/network-protocol.md] Added.
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2020-06-19 17:18:18 +02:00 |
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Quentin Bazin
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a7c72d7f2d
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[ServerConfig] 'maxPlayers' added.
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2020-06-02 16:28:16 +02:00 |
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Quentin Bazin
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742b1f2092
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Replaced std::cerr usage with gkError() and gkWarning().
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2020-06-02 06:32:14 +02:00 |
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Quentin Bazin
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dc1b7147c8
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Completely removed unused code about UDP sockets.
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2020-05-10 22:35:05 +02:00 |
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Quentin Bazin
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f9da65ac31
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[Server] Fixed singleplayer mode.
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2020-05-10 20:14:20 +02:00 |
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Quentin Bazin
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c277dc7d87
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Packets are now compressed using zlib. Legacy and unused UDP code removed.
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2020-05-10 19:36:39 +02:00 |
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Quentin Bazin
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2f4188bf4a
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Entity serialization is almost complete, only rendering data left.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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423237f484
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Adapted to DEBUG macro removal in GameKit.
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2020-04-03 07:27:57 +02:00 |
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Quentin Bazin
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db587f13c6
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Singleplayer server will now use a random available port instead of 4242.
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2020-03-18 02:17:02 +01:00 |
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Quentin Bazin
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bc3226eedc
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Folders reorganized.
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2020-03-17 22:22:22 +01:00 |
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