Quentin Bazin
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1f7d83bebc
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[Text|TextInput] 'm_text' renamed to 'm_string'.
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2020-06-20 01:24:06 +02:00 |
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Quentin Bazin
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3f2908a6b3
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[CMakeLists.txt] Improved 'sol2' integration.
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2020-05-22 20:55:17 +02:00 |
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Quentin Bazin
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333222e2a7
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First step of SFML migration.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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f926f4f919
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[InventoryCube] Faces have different shading when used as entity.
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2020-05-04 11:32:38 +02:00 |
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Quentin Bazin
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6435595762
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[InventoryCube] Small fix.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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fbbeae5f7f
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[InventoryCube] Texture rendering fixed.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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4a9007fc49
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[Scene] Test item drop entity almost working.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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15218e2214
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Adapted to dynamic attributes commit in GameKit.
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2020-04-03 04:04:19 +02:00 |
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Quentin Bazin
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218eddb7e4
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Furnace output inventory is now read-only.
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2020-03-30 03:17:18 +02:00 |
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Quentin Bazin
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2ecef2ded9
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Door block added.
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2020-03-29 19:25:40 +02:00 |
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Quentin Bazin
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266e4b7453
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Groups can now be used in recipes.
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2020-03-29 15:37:49 +02:00 |
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Quentin Bazin
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786aaff198
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Groups can now be used for filtering in InventoryWidget.
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2020-03-29 15:37:49 +02:00 |
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Quentin Bazin
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1347f81619
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Item groups added. Now used instead of 'is_fuel' and 'burn_time'.
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2020-03-29 15:37:49 +02:00 |
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Quentin Bazin
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bc3226eedc
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Folders reorganized.
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2020-03-17 22:22:22 +01:00 |
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