14 Commits

Author SHA1 Message Date
Quentin Bazin
1f7d83bebc [Text|TextInput] 'm_text' renamed to 'm_string'. 2020-06-20 01:24:06 +02:00
Quentin Bazin
3f2908a6b3 [CMakeLists.txt] Improved 'sol2' integration. 2020-05-22 20:55:17 +02:00
Quentin Bazin
333222e2a7 First step of SFML migration. 2020-05-15 00:27:12 +02:00
Quentin Bazin
f926f4f919 [InventoryCube] Faces have different shading when used as entity. 2020-05-04 11:32:38 +02:00
Quentin Bazin
6435595762 [InventoryCube] Small fix. 2020-04-29 21:17:28 +02:00
Quentin Bazin
fbbeae5f7f [InventoryCube] Texture rendering fixed. 2020-04-29 21:17:28 +02:00
Quentin Bazin
4a9007fc49 [Scene] Test item drop entity almost working. 2020-04-29 21:17:28 +02:00
Quentin Bazin
15218e2214 Adapted to dynamic attributes commit in GameKit. 2020-04-03 04:04:19 +02:00
Quentin Bazin
218eddb7e4 Furnace output inventory is now read-only. 2020-03-30 03:17:18 +02:00
Quentin Bazin
2ecef2ded9 Door block added. 2020-03-29 19:25:40 +02:00
Quentin Bazin
266e4b7453 Groups can now be used in recipes. 2020-03-29 15:37:49 +02:00
Quentin Bazin
786aaff198 Groups can now be used for filtering in InventoryWidget. 2020-03-29 15:37:49 +02:00
Quentin Bazin
1347f81619 Item groups added. Now used instead of 'is_fuel' and 'burn_time'. 2020-03-29 15:37:49 +02:00
Quentin Bazin
bc3226eedc Folders reorganized. 2020-03-17 22:22:22 +01:00