20 Commits

Author SHA1 Message Date
Quentin Bazin
da0877f515 [SmallCraftingWidget] Removed. Caused segfault due to Inventory initialized after CraftingWidget base. 2018-06-29 07:38:57 +02:00
Quentin Bazin
e8173578b1 [Player] Added, it's only a container for player's inventory. [BlockWorkbench] Added. Can display WorkbenchWidget on right click. 2018-06-27 05:09:30 +02:00
Quentin Bazin
8843c8f346 [Hotbar] Small improvements. [ItemWidget] Cube size increased. [game.v.glsl] Small fix on leaves movement. 2018-06-27 00:20:26 +02:00
Quentin Bazin
ea6e83cfeb [BlockCursor] Block destruction animation added. 2018-06-26 04:52:31 +02:00
Quentin Bazin
d8475505c6 [BlockCursor|Hotbar] Block usage/gather. 2018-06-24 21:02:39 +02:00
Quentin Bazin
c08879387a [BlockCursor] Preparation for block destroy animation. 2018-06-24 09:02:40 +02:00
Quentin Bazin
5c0735da26 [ItemStack] Added. 2018-06-24 01:42:06 +02:00
Quentin Bazin
60c6eaed3b [Color|Sprite|SpriteAnimation|Timer|Vector2] Added. [TerrainGenerator|MouseItemWidget] Small improvements. 2018-06-23 07:00:47 +02:00
Quentin Bazin
2eecb88ced [Hotbar|WorkbenchWidget] Inventories linked. 2018-06-23 03:26:34 +02:00
Quentin Bazin
89c11ba73c [Hotbar] Now using ItemWidget instead of Image. 2018-06-21 06:08:31 +02:00
Quentin Bazin
fb3f7f0501 Lot of changes. [...]
[Renderer] Deleted, code moved to Application.
[Transformable] Transformations are now applied to model matrix in applyTransform.
[ResourceHandler|TextureLoader|XMLFile] Added.
[Debug|Exception] Updated.
2018-06-21 05:45:17 +02:00
Quentin Bazin
9af917357a [Transformable] Added. Works like the sf::Transformable class of SFML, but uses applyTransform(states) instead of states.transform *= getTransform(). 2018-06-21 02:55:33 +02:00
Quentin Bazin
01dcb04feb [BlockCursor] Linked to Hotbar. [Hotbar] Player can select a block with mouse wheel. 2018-06-20 07:47:40 +02:00
Quentin Bazin
d9038e6cb5 [Image] Added. [Hotbar] WIP. 2018-06-20 05:43:52 +02:00
Quentin Bazin
4acc070077 [VertexBuffer] No longer store draw mode and data offsets. 2018-06-20 01:07:18 +02:00
Quentin Bazin
ff059f2b04 [Vertex] Structure added. [RenderTarget] Now supports all vertex attributes. 2018-06-20 00:57:27 +02:00
Quentin Bazin
bcfc83f3f2 [BlockCursor] Tried to add another type of cursor. 2018-06-18 17:42:06 +02:00
Quentin Bazin
613aca0890 [BlockCursor] Added. All block selection code moved from GameState. 2018-06-15 00:05:17 +02:00
Quentin Bazin
7201b31b55 [IDrawable|RenderStates|RenderTarget] Added. Trying a new rendering system based on the SFML one. 2018-06-14 21:16:56 +02:00
Quentin Bazin
b9087294c2 [Crosshair] Added. Code moved from GameState. 2018-06-14 18:24:07 +02:00