Quentin Bazin
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fae51bceb5
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[EngineConfig] Added BLOCK_AIR for air string ID.
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2020-07-18 01:53:22 +02:00 |
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Quentin Bazin
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15d9acac61
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[Registry] Now storing entity callbacks here instead of using a component.
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2020-06-25 00:22:03 +02:00 |
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Quentin Bazin
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f32cdf8169
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[WorldSaveBasicBackend] Now saving hitbox and itemstack components.
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2020-06-24 18:13:48 +02:00 |
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Quentin Bazin
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30b7cb0b90
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[WorldController] Entities partially saved with the world (see #126).
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2020-06-24 00:22:26 +02:00 |
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Quentin Bazin
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afc4918459
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[ISerializable] Moved to GameKit.
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2020-06-20 01:37:12 +02:00 |
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Quentin Bazin
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cdfecd4310
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Now using entt::registry::visit to serialize entities. Closed #102.
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2020-06-01 21:31:14 +02:00 |
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Quentin Bazin
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3f2908a6b3
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[CMakeLists.txt] Improved 'sol2' integration.
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2020-05-22 20:55:17 +02:00 |
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Quentin Bazin
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0653b802b8
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[Scene] Added 'createEntityFromModel()'.
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2020-05-20 13:39:06 +02:00 |
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Quentin Bazin
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5e6103d00d
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Working on entity Lua API.
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2020-05-20 13:39:06 +02:00 |
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Quentin Bazin
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5d4dee14f4
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[CollisionController] Now checks the dimension too.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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3351fe2432
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[scene] Components, controllers and factories now have their own subfolders.
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2020-04-29 21:17:28 +02:00 |
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