Quentin Bazin
|
d5f5082bb0
|
Added -Wconversion and fixed warnings.
This mostly forces the casts to be explicit.
|
2021-06-09 04:36:26 +02:00 |
|
Quentin Bazin
|
e85c5f3458
|
Small fixes.
|
2020-07-24 19:59:35 +02:00 |
|
Quentin Bazin
|
fae51bceb5
|
[EngineConfig] Added BLOCK_AIR for air string ID.
|
2020-07-18 01:53:22 +02:00 |
|
Quentin Bazin
|
15d9acac61
|
[Registry] Now storing entity callbacks here instead of using a component.
|
2020-06-25 00:22:03 +02:00 |
|
Quentin Bazin
|
f32cdf8169
|
[WorldSaveBasicBackend] Now saving hitbox and itemstack components.
|
2020-06-24 18:13:48 +02:00 |
|
Quentin Bazin
|
30b7cb0b90
|
[WorldController] Entities partially saved with the world (see #126).
|
2020-06-24 00:22:26 +02:00 |
|
Quentin Bazin
|
afc4918459
|
[ISerializable] Moved to GameKit.
|
2020-06-20 01:37:12 +02:00 |
|
Quentin Bazin
|
cdfecd4310
|
Now using entt::registry::visit to serialize entities. Closed #102.
|
2020-06-01 21:31:14 +02:00 |
|
Quentin Bazin
|
00b5ba8d14
|
Improved cross-compilation for Windows from Linux.
|
2020-05-26 17:14:08 +02:00 |
|
Quentin Bazin
|
3f2908a6b3
|
[CMakeLists.txt] Improved 'sol2' integration.
|
2020-05-22 20:55:17 +02:00 |
|
Quentin Bazin
|
fe071163d4
|
Fixed #96.
|
2020-05-20 20:11:49 +02:00 |
|
Quentin Bazin
|
0653b802b8
|
[Scene] Added 'createEntityFromModel()'.
|
2020-05-20 13:39:06 +02:00 |
|
Quentin Bazin
|
5e6103d00d
|
Working on entity Lua API.
|
2020-05-20 13:39:06 +02:00 |
|
Quentin Bazin
|
5d4dee14f4
|
[CollisionController] Now checks the dimension too.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
3351fe2432
|
[scene] Components, controllers and factories now have their own subfolders.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
bf7143efb3
|
[NetworkComponent] Now using server-side entity ID instead of an arbitrary one.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
ea88e40c54
|
[AnimationComponent] Now serialized.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
5baec80fb0
|
[RotationComponent] Added.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
580789deee
|
[NetworkComponent|NetworkController] Added.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
18f080c3f6
|
[SceneSerializer] Removed. [CMake] Small fix for 3.17.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
1b153d131f
|
[AnimationController] Moved client-side.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
2d3f1efd58
|
[SceneSerializer] Now using entt::continuous_loader.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
782e752058
|
[SceneSerializer] Adapted to latest EnTT version.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
5daa09389c
|
Now using C++17 entt version.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
0ebf4b60f9
|
[entt] Small tweaks for compatibility with C++17 version.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
ef3e05278a
|
Got rendering working.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
2f4188bf4a
|
Entity serialization is almost complete, only rendering data left.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
a361f9e01b
|
Working on entity serialization.
|
2020-04-29 21:17:28 +02:00 |
|