17 Commits

Author SHA1 Message Date
Quentin Bazin
31b332d7f0 [Block] 'onBlockActivated' can be defined from Lua now. 2019-01-05 00:27:18 +01:00
Quentin Bazin
3cd3266b3b Small fixes for new GameKit version. 2018-12-29 23:24:38 +01:00
Quentin Bazin
42df982956 Now using GameKit. 2018-12-29 02:23:23 +01:00
Quentin Bazin
50f222f47a [Window] Now inherits from sf::Window. 2018-12-28 03:49:24 +01:00
Quentin Bazin
a26a567e95 [ScriptEngine] Added. Items and Blocks are partially loaded from Lua now. 2018-12-20 02:51:30 +01:00
Quentin Bazin
3e6751e6e6 [Application] Template code added to start Lua API later. 2018-12-19 22:36:20 +01:00
Quentin Bazin
be69cfbc5b [Chunk] Now stores u32 instead of Block. [Registry] Added. 2018-06-23 23:05:36 +02:00
Quentin Bazin
fb3f7f0501 Lot of changes. [...]
[Renderer] Deleted, code moved to Application.
[Transformable] Transformations are now applied to model matrix in applyTransform.
[ResourceHandler|TextureLoader|XMLFile] Added.
[Debug|Exception] Updated.
2018-06-21 05:45:17 +02:00
Quentin Bazin
b0050a1f34 [CoreApplication] Replacing most old Application code. [ApplicationState|ApplicationStateStack] Updated. 2018-06-14 02:38:25 +02:00
Quentin Bazin
70efbfce5b [.gitignore|CMakeLists.txt] Cleaned/improved. [sources] Cleaned some headers. 2018-06-12 09:24:43 +02:00
Quentin Bazin
5a969f055a Merged with last 'dev' branch commit. 2018-06-05 16:51:58 +02:00
Quentin Bazin
4bdea4b341 Lots of small fixes. 2018-06-05 16:17:40 +02:00
Quentin Bazin
810a3b5ed3 Extra whitespaces stripped. 2018-06-05 01:24:54 +02:00
Quentin Bazin
58c23a7e66 [README] Rewrited in Markdown. [SDLManager] Rewrited into SDLLoader. [ApplicationState] Improved. 2015-07-17 17:08:53 +02:00
Quentin Bazin
f69b2e9580 Using SDL now. 2014-12-20 01:46:31 +01:00
Quentin Bazin
0b806a93c6 [Chunk] Working on it. 2014-12-18 07:02:48 +01:00
Quentin Bazin
fad91e840f [Shader] added. [GameState] OK. 2014-12-15 16:47:30 +01:00