Quentin Bazin
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b7735ca71a
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[ChunkLightmap] Crash fixed. [ServerApplication] '--port' argument added.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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03bffbb666
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[Network] Server is now aware of placed blocks and can forward the info to other clients.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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2d569fd978
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[ClientWorld|ServerWorld] Reduced world size to make testing easier.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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f5c9054e81
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[ChunkLightmap|TerrainGenerator] Optimized chunk sending.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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824c6d30c0
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[ChunkLightmap] Now handled by both client and server.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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8c847a4eb6
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[README.md] Updated.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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9d8e9a297d
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[ClientApplication] Added back support for ScriptEngine.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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70d6a94332
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[ServerWorld] Worldgen fixed.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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d75d7b7f54
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[ServerChunk] Buggy worldgen, but still a worldgen.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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c9ba346b4c
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[ServerChunk] Now using TerrainGenerator instead of a random gen.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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fce9eba630
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[ClientWorld|ServerWorld] Added. Code cleaned a bit.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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104c47d898
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[GameState|ServerApplication] Test for block sending: OK.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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5070a35b62
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[Server] Connection callback added. [Network] ChunkData command added.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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402cd5fe09
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[ClientChunk] Added. Started world client/server architecture.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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7caeafb845
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[Server] Added parameter 'port' for init().
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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389ee41f05
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Server can be closed correctly now.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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3884be8868
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Basic network classes added: Client, Server, ClientApplication, ServerApplication.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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c36481f4ef
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[CMakeLists.txt] Improved build for client/server architecture.
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2019-01-20 15:07:45 +01:00 |
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