Quentin Bazin
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5d4dee14f4
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[CollisionController] Now checks the dimension too.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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bf7143efb3
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[NetworkComponent] Now using server-side entity ID instead of an arbitrary one.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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1d7782c54a
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[.travis.yml] Small fix. [entt] Updated.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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91b3792a20
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[ServerConfig] Added for option 'useItemDrops'.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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ea88e40c54
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[AnimationComponent] Now serialized.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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5baec80fb0
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[RotationComponent] Added.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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597e60b716
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[Network] 'EntityDespawn' packet added.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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580789deee
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[NetworkComponent|NetworkController] Added.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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18f080c3f6
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[SceneSerializer] Removed. [CMake] Small fix for 3.17.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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ef3e05278a
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Got rendering working.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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2f4188bf4a
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Entity serialization is almost complete, only rendering data left.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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423237f484
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Adapted to DEBUG macro removal in GameKit.
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2020-04-03 07:27:57 +02:00 |
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Quentin Bazin
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bc3226eedc
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Folders reorganized.
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2020-03-17 22:22:22 +01:00 |
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