5 Commits

Author SHA1 Message Date
Pedro Gimeno
6e3c2e066f Precision improvements (Part 2)
Improve player precision, especially location, but also rotation.
2020-02-24 11:59:53 +01:00
Pedro Gimeno
780b39605f Adapt the code to the latest changes in GameKit 2020-02-19 20:11:30 +01:00
Pedro Gimeno
8148098464 Update to the new axis-convention-neutral gk::Box format 2020-02-19 17:14:35 +01:00
Pedro Gimeno
ae9b47e018 Allow the player to dig the node the camera is into
That allows them to escape from being unable to move due to being trapped with the camera inside a node (assuming the node is diggable).

Note: The implementation is a bit of a hack. It doesn't consider the lookAt direction.
2020-02-18 14:57:27 +09:00
Quentin Bazin
494f56fae9 [BlockCursorRaycast] Added for raycast functions. 2020-02-17 15:02:01 +09:00