Quentin Bazin
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53078388b4
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[Server] Now handles client socket disconnection properly.
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2020-03-06 14:14:11 +01:00 |
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Quentin Bazin
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4c26ec25c5
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The client is now capable of running a server in a dedicated thread.
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2020-03-04 14:38:31 +01:00 |
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Quentin Bazin
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bcc3f65147
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Headers updated and CONTRIBUTORS file added.
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2020-02-25 01:48:38 +09:00 |
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Quentin Bazin
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47d57f7fc3
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[ServerCommandHandler] Now deletes ServerPlayer instance on disconnection.
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2020-02-24 17:20:49 +09:00 |
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Quentin Bazin
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b7bb8f1d52
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Replaced my custom headers by LGPL license headers.
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2020-02-08 18:34:26 +09:00 |
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Quentin Bazin
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3eda95a0ad
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[PauseMenuState] Small fix.
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2020-01-25 16:38:45 +09:00 |
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Quentin Bazin
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104597a39d
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[Network] 'ChunkRequest' command added.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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9da2ad5f86
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[Client|Server] Removed old command flow. [Network] Useless commands removed.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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03bffbb666
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[Network] Server is now aware of placed blocks and can forward the info to other clients.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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2d569fd978
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[ClientWorld|ServerWorld] Reduced world size to make testing easier.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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d75d7b7f54
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[ServerChunk] Buggy worldgen, but still a worldgen.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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5070a35b62
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[Server] Connection callback added. [Network] ChunkData command added.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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7caeafb845
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[Server] Added parameter 'port' for init().
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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389ee41f05
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Server can be closed correctly now.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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3884be8868
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Basic network classes added: Client, Server, ClientApplication, ServerApplication.
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2019-01-20 15:07:45 +01:00 |
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