Quentin Bazin
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5daa09389c
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Now using C++17 entt version.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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0ebf4b60f9
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[entt] Small tweaks for compatibility with C++17 version.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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5815549f7d
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[Scene] Added. [external/entt] Added.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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c128971c13
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[TerrainGenerator] Better RNG. [Chunk|ServerChunk] Booleans are now atomic.
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2020-03-29 10:12:36 +02:00 |
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Quentin Bazin
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b3e0d9cd67
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Small fixes for Windows compilation.
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2020-03-12 14:52:33 +01:00 |
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Pedro Gimeno
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d4daaa6355
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Precision improvements (Part 4)
Fix world generator (to some extent).
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2020-02-24 12:00:02 +01:00 |
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Quentin Bazin
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7bad35ed54
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[SimplexNoise] Removed. [TerrainGeneration] Now using FastNoise for land height.
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2020-02-11 20:58:53 +09:00 |
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Quentin Bazin
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070a689208
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[FastNoise] Warnings fixed.
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2020-02-07 23:27:46 +09:00 |
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Quentin Bazin
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460091c506
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[TerrainGenerator] Working on new terrain generation. [FastNoise] Added.
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2020-01-26 15:25:02 +09:00 |
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Quentin Bazin
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3e6751e6e6
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[Application] Template code added to start Lua API later.
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2018-12-19 22:36:20 +01:00 |
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