Quentin Bazin
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423237f484
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Adapted to DEBUG macro removal in GameKit.
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2020-04-03 07:27:57 +02:00 |
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Quentin Bazin
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15218e2214
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Adapted to dynamic attributes commit in GameKit.
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2020-04-03 04:04:19 +02:00 |
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Quentin Bazin
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94b959cf03
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[LuaMod] 'path()' member added.
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2020-04-03 02:34:03 +02:00 |
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Quentin Bazin
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ead5e7dde0
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[ServerModLoader] Now handling mod name conflicts.
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2020-04-03 02:02:53 +02:00 |
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Quentin Bazin
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9015830aef
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[ServerModLoader] Now storing mods.
The changes are only committed on success.
Also, the mods now use their own working directory instead of the main.
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2020-04-03 01:11:36 +02:00 |
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Quentin Bazin
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474eeec8f6
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[ServerModLoader] Added. Will handle modpacks and mod name conflicts.
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2020-04-03 00:26:31 +02:00 |
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Quentin Bazin
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c6c4600803
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[Config] AO strength default is now 1 because smooth lighting doesn't work well below that.
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2020-03-31 14:27:23 +02:00 |
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Quentin Bazin
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0742dec5d0
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Reduced AO effect with smooth lighting. The strength of this effect is now a config option.
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2020-03-30 04:36:00 +02:00 |
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Quentin Bazin
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218eddb7e4
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Furnace output inventory is now read-only.
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2020-03-30 03:17:18 +02:00 |
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Quentin Bazin
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228e7a3b4a
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[ChunkBuilder] Fallback ambient occlusion fixed.
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2020-03-30 03:02:22 +02:00 |
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Quentin Bazin
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2ecef2ded9
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Door block added.
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2020-03-29 19:25:40 +02:00 |
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Quentin Bazin
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825a29ca74
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[SettingsMenuState] Added menu option to change mipmap levels.
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2020-03-29 16:36:45 +02:00 |
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Quentin Bazin
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5c8d926315
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Block groups added.
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2020-03-29 15:37:49 +02:00 |
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Quentin Bazin
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266e4b7453
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Groups can now be used in recipes.
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2020-03-29 15:37:49 +02:00 |
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Quentin Bazin
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786aaff198
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Groups can now be used for filtering in InventoryWidget.
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2020-03-29 15:37:49 +02:00 |
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Quentin Bazin
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1347f81619
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Item groups added. Now used instead of 'is_fuel' and 'burn_time'.
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2020-03-29 15:37:49 +02:00 |
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Quentin Bazin
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fd21e3e6d2
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[TerrainGenerator] 'fastNoiseGeneration' splitted into smaller functions.
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2020-03-29 10:12:44 +02:00 |
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Quentin Bazin
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480c95daaa
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[ClientWorld] Now using a gk::Vector4 for the closest initialized chunk.
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2020-03-29 10:12:44 +02:00 |
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Quentin Bazin
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c128971c13
|
[TerrainGenerator] Better RNG. [Chunk|ServerChunk] Booleans are now atomic.
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2020-03-29 10:12:36 +02:00 |
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Quentin Bazin
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74ad041479
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[TitleScreenState] Small fix.
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2020-03-19 00:06:54 +01:00 |
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Quentin Bazin
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db587f13c6
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Singleplayer server will now use a random available port instead of 4242.
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2020-03-18 02:17:02 +01:00 |
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Quentin Bazin
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e1e1c468eb
|
[ClientApplication|ServerApplication] Updated for new 'gk::ArgumentHandler' version.
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2020-03-18 01:51:26 +01:00 |
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Quentin Bazin
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93308c9f14
|
Basic texture pack system added (see #34).
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2020-03-18 00:42:56 +01:00 |
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Quentin Bazin
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ef79c5b8bf
|
[ChatCommandHandler] '/save' and '/load' commands added.
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2020-03-18 00:02:20 +01:00 |
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Quentin Bazin
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bc3226eedc
|
Folders reorganized.
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2020-03-17 22:22:22 +01:00 |
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Quentin Bazin
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c36481f4ef
|
[CMakeLists.txt] Improved build for client/server architecture.
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2019-01-20 15:07:45 +01:00 |
|
Sylvio
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2b236bc42f
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fix(BlockCursor) Change call to onBlockActivated in BlockCursor::onEvent + add .vscode gitignore
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2019-01-09 01:36:02 +01:00 |
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Quentin Bazin
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66da21e20e
|
[BlockFurnace] Removed. Now completely handled by Lua.
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2019-01-08 02:35:49 +01:00 |
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Quentin Bazin
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50bf84acf6
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[LuaCore] Added. Only two functions to get World and Player.
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2019-01-07 05:03:22 +01:00 |
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Quentin Bazin
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3875b73a1d
|
[LuaGUI] CraftingWidget support added.
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2019-01-07 04:33:48 +01:00 |
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Quentin Bazin
|
7c7af38097
|
[LuaGUI] gk::Image support added.
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2019-01-07 02:39:39 +01:00 |
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Quentin Bazin
|
b8eac29892
|
[LuaGUI] InventoryWidget support added.
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2019-01-07 02:05:23 +01:00 |
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Quentin Bazin
|
c993b2ea10
|
[LuaGUI|LuaGUIState] Lua interface for GUI: OK. (only buttons)
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2019-01-07 01:26:02 +01:00 |
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Quentin Bazin
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a4a191d311
|
[BlockCursor] Unified cube coordinates.
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2019-01-06 22:35:57 +01:00 |
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Quentin Bazin
|
ac4c628009
|
[BlockCursor] Rendering fixed.
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2019-01-06 22:31:02 +01:00 |
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Quentin Bazin
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f32f740b0d
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[GameState|World] Now using Camera as a View.
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2019-01-05 19:42:18 +01:00 |
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Quentin Bazin
|
17a0b0df88
|
Adapted to fit new GameKit version.
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2019-01-05 18:37:59 +01:00 |
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Quentin Bazin
|
8dbbdb4cfa
|
[ChunkBuilder] Flowers no longer causes ambient occlusion. [TerrainGenerator] Now generates flowers.
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2019-01-05 18:05:19 +01:00 |
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Quentin Bazin
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d5e49be7ec
|
[ChunkBuilder] New draw type added for flowers.
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2019-01-05 05:41:18 +01:00 |
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Quentin Bazin
|
02aa54fa97
|
[ScriptEngine] Temporary fix for workbench and furnace.
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2019-01-05 04:00:55 +01:00 |
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Quentin Bazin
|
31b332d7f0
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[Block] 'onBlockActivated' can be defined from Lua now.
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2019-01-05 00:27:18 +01:00 |
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Quentin Bazin
|
ac0d6bfa4d
|
[ScriptEngine] Useless code removed. [TextButton] Now changes text color when hovered.
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2019-01-04 22:48:30 +01:00 |
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Quentin Bazin
|
9ff12e1315
|
[LuaMod] Now able to register items and recipes.
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2019-01-04 18:22:27 +01:00 |
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Quentin Bazin
|
8159a843c4
|
[LuaMod] Added. Better way to register blocks.
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2019-01-04 18:05:35 +01:00 |
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Quentin Bazin
|
bb6a5064fa
|
Small fixes for new GameKit version.
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2019-01-02 01:44:12 +01:00 |
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Quentin Bazin
|
7def61ff15
|
[ChunkBuilder] Lighting code improved.
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2018-12-31 10:14:48 +01:00 |
|
Quentin Bazin
|
30e893db69
|
[ChunkBuilder] Real ambient occlusion added.
Credits goes to this awesome article: https://0fps.net/2013/07/03/ambient-occlusion-for-minecraft-like-worlds/
|
2018-12-31 07:45:11 +01:00 |
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Quentin Bazin
|
63286f4747
|
[TextButton] Added code to use a real font instead of Text, but disabled it for now.
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2018-12-31 04:30:23 +01:00 |
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Quentin Bazin
|
487093d57c
|
Small fixes for new GameKit version.
|
2018-12-31 00:32:27 +01:00 |
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Quentin Bazin
|
07e51465fd
|
[GameState] Now using gk::Camera view matrix directly.
|
2018-12-30 04:43:57 +01:00 |
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