25 Commits

Author SHA1 Message Date
Quentin Bazin
4f94894702 [ServerWorld] Fixed infinite loop. 2021-05-22 16:14:47 +02:00
Quentin Bazin
ecdf504bef 2nd attempt. 2021-05-22 16:14:47 +02:00
Quentin Bazin
03d1a006b4 Worldgen now uses a seed. Fixed #116. 2020-07-30 21:13:19 +02:00
Quentin Bazin
6065c98481 [Heightmap] Small fixes. [ServerCommandHandler] Now spawning player safely. Fixed #117. 2020-07-30 00:46:58 +02:00
Quentin Bazin
c7a5d61ece [ChunkBuilder] Water is now affected by smooth lighting. 2020-07-17 22:00:33 +02:00
Quentin Bazin
556941f553 [GameTime] Tick system added.
[ChatCommandHandler] Added '/tps' command to get ticks per second.
[ServerWorld] Fixed world generation speed.
2020-07-17 19:58:45 +02:00
Quentin Bazin
a24deef802 [blocks.lua] Redstone Lamp now works with states. [furnace.lua] Now emits light when on. 2020-07-11 00:58:45 +02:00
Quentin Bazin
057753f1d2 [WorldSaveBasicBackend] Now saving player position, rotation and inventory. 2020-06-26 06:14:46 +02:00
Quentin Bazin
7981c4525d Fixed #125. 2020-06-23 19:12:15 +02:00
Quentin Bazin
bfe48f64da [ServerWorld] Fixed #115. 2020-06-19 00:45:52 +02:00
Quentin Bazin
b789fc3d9b [ScriptEngine] Code splitted into multiple files, improving compilation speed. 2020-05-22 04:54:34 +02:00
Quentin Bazin
4ff7714ece Now using ServerConfig in Lua + Collision callback: OK. 2020-05-20 13:39:06 +02:00
Quentin Bazin
2f82101fb8 Entity definition + spawn from Lua: OK. 2020-05-20 13:39:06 +02:00
Quentin Bazin
c277dc7d87 Packets are now compressed using zlib. Legacy and unused UDP code removed. 2020-05-10 19:36:39 +02:00
Quentin Bazin
5d4dee14f4 [CollisionController] Now checks the dimension too. 2020-04-29 21:17:28 +02:00
Quentin Bazin
91b3792a20 [ServerConfig] Added for option 'useItemDrops'. 2020-04-29 21:17:28 +02:00
Quentin Bazin
580789deee [NetworkComponent|NetworkController] Added. 2020-04-29 21:17:28 +02:00
Quentin Bazin
18f080c3f6 [SceneSerializer] Removed. [CMake] Small fix for 3.17. 2020-04-29 21:17:28 +02:00
Quentin Bazin
4909d1dbc2 [ServerWorld] Sending Scene state more often. 2020-04-29 21:17:28 +02:00
Quentin Bazin
419fc8b46c Entities completely serialized. 2020-04-29 21:17:28 +02:00
Quentin Bazin
ef3e05278a Got rendering working. 2020-04-29 21:17:28 +02:00
Quentin Bazin
2f4188bf4a Entity serialization is almost complete, only rendering data left. 2020-04-29 21:17:28 +02:00
Quentin Bazin
423237f484 Adapted to DEBUG macro removal in GameKit. 2020-04-03 07:27:57 +02:00
Quentin Bazin
c128971c13 [TerrainGenerator] Better RNG. [Chunk|ServerChunk] Booleans are now atomic. 2020-03-29 10:12:36 +02:00
Quentin Bazin
bc3226eedc Folders reorganized. 2020-03-17 22:22:22 +01:00