Quentin Bazin
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4f02b3623c
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[DebugOverlay|HUD] Added.
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2018-07-06 14:24:49 +02:00 |
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Quentin Bazin
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2003ee63dc
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[ChunkBuilder] Very basic smooth lighting implementation.
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2018-07-06 11:58:34 +02:00 |
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Quentin Bazin
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16463b99ca
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[RenderStates] Bitfield for vertex attributes added.
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2018-07-02 12:54:12 +02:00 |
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Quentin Bazin
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4f64ede62a
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[ChunkBuilder] First slab test.
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2018-06-30 22:27:46 +02:00 |
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Quentin Bazin
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aecadf3976
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[Crosshair] Now using rectangles. Added proper blending.
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2018-06-30 18:39:08 +02:00 |
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Quentin Bazin
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7713bb4693
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[SettingsMenuState] Render distance button: Done.
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2018-06-30 05:07:57 +02:00 |
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Quentin Bazin
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cae6fee434
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[GameState] Now release the mouse when the window loses focus.
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2018-06-30 04:45:49 +02:00 |
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Quentin Bazin
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618ff96277
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[Block|Item] Block hardness and item mining level/speed handled.
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2018-06-29 21:55:47 +02:00 |
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Quentin Bazin
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fb46ab479c
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[PauseMenuState|SettingsMenuState] Small name tweaks.
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2018-06-29 20:57:32 +02:00 |
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Quentin Bazin
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a258fde36a
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[BlockFurnace] Now able to smelt iron ore into ingots, using coal as fuel.
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2018-06-29 08:56:59 +02:00 |
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Quentin Bazin
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b7d8c47e52
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[SettingsMenuState] Added.
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2018-06-29 06:26:57 +02:00 |
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Quentin Bazin
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9f8768886c
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[MenuWidget] Now supports multiple buttons. [PauseMenuState] 'Resume' button added.
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2018-06-28 11:31:51 +02:00 |
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Quentin Bazin
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a3f598c11e
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[PauseMenuState] Added. Will be replaced by a generic MenuState later. [MenuWidget|TextButton] Added.
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2018-06-28 11:15:17 +02:00 |
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Quentin Bazin
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f451b9754b
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[BlockWater] Now spread around.
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2018-06-28 09:58:37 +02:00 |
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Quentin Bazin
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d53f080fb7
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[CraftingRecipe] Improved shaped recipe matching. [SmallCraftingWidget] Added. Now items are craftable from inventory.
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2018-06-27 10:42:34 +02:00 |
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Quentin Bazin
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24c857b57c
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[PlayerInventoryWidget] Added. Now the crafting table is only accessible through the Workbench block.
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2018-06-27 05:39:56 +02:00 |
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Quentin Bazin
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e8173578b1
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[Player] Added, it's only a container for player's inventory. [BlockWorkbench] Added. Can display WorkbenchWidget on right click.
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2018-06-27 05:09:30 +02:00 |
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Quentin Bazin
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ea6e83cfeb
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[BlockCursor] Block destruction animation added.
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2018-06-26 04:52:31 +02:00 |
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Quentin Bazin
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b112cc0c02
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[Cube] Small improvements.
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2018-06-26 04:17:00 +02:00 |
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Quentin Bazin
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3809e808d2
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[RectangleShape] Added. [InventoryState] Dark background added.
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2018-06-25 23:29:50 +02:00 |
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Quentin Bazin
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8fe7a68666
|
[Registry] Glowstone added. [Chunk] Cobblestone no longer emits light.
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2018-06-25 22:50:30 +02:00 |
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Quentin Bazin
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6422524da9
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[Text] Fixed glyph spacing. [MouseItemWidget] Tooltip added when hovering items.
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2018-06-25 22:34:29 +02:00 |
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Quentin Bazin
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3a62fdc598
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[shaders|textures] Moved into 'resources' folder. [Types->IntTypes] Renamed.
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2018-06-25 18:42:50 +02:00 |
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Quentin Bazin
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b18333d43c
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[BlockType|ItemType|ItemBlock] Added. Better block/item id handling!
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2018-06-25 18:12:27 +02:00 |
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Quentin Bazin
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22a09ed831
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[GameState] Useless code removed.
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2018-06-25 14:04:25 +02:00 |
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Quentin Bazin
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293737f157
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[CraftingWidget] Small fix.
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2018-06-25 03:52:16 +02:00 |
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Quentin Bazin
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d8475505c6
|
[BlockCursor|Hotbar] Block usage/gather.
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2018-06-24 21:02:39 +02:00 |
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Quentin Bazin
|
f2dc9775ad
|
[ItemWidget] Basic item system added. Can display sticks and a hoe now.
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2018-06-24 06:35:49 +02:00 |
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Quentin Bazin
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e01c6da109
|
[Text] Added. [ItemWidget] Now displays item amount.
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2018-06-24 03:17:35 +02:00 |
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Quentin Bazin
|
5c0735da26
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[ItemStack] Added.
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2018-06-24 01:42:06 +02:00 |
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Quentin Bazin
|
b8b36117a0
|
New block types added.
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2018-06-23 03:50:02 +02:00 |
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Quentin Bazin
|
2eecb88ced
|
[Hotbar|WorkbenchWidget] Inventories linked.
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2018-06-23 03:26:34 +02:00 |
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Quentin Bazin
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be7b857b84
|
[Widget] Base class was needed to get widget real positions. [InventoryWidget] Drag n'drop is working.
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2018-06-21 09:00:53 +02:00 |
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Quentin Bazin
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2892475ecc
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[InventoryState|WorkbenchWidget] Added. Starting inventory system.
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2018-06-21 00:55:38 +02:00 |
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Quentin Bazin
|
01dcb04feb
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[BlockCursor] Linked to Hotbar. [Hotbar] Player can select a block with mouse wheel.
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2018-06-20 07:47:40 +02:00 |
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Quentin Bazin
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d9038e6cb5
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[Image] Added. [Hotbar] WIP.
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2018-06-20 05:43:52 +02:00 |
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Quentin Bazin
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91c2e33ae3
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[game.v.glsl] Waving water is now seamless between chunks.
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2018-06-20 03:07:51 +02:00 |
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Quentin Bazin
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9fd25da16a
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[RenderTarget] Now enables vertex attributes. Chunk now only defines vertex attribute pointer offsets.
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2018-06-18 20:44:17 +02:00 |
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Quentin Bazin
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272145e15a
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[game.v.glsl] Waving water, but not seamless between chunks.
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2018-06-18 18:56:30 +02:00 |
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Quentin Bazin
|
ef0160d19b
|
[Camera] Basic jump.
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2018-06-18 12:24:46 +02:00 |
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Quentin Bazin
|
613aca0890
|
[BlockCursor] Added. All block selection code moved from GameState.
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2018-06-15 00:05:17 +02:00 |
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Quentin Bazin
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7191b61bdf
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[ApplicationState] Using new rendering system.
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2018-06-14 23:36:01 +02:00 |
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Quentin Bazin
|
65df0259da
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[Chunk] Now using new renderer, but vertex attributes offset handling needs to be implemented in RenderTarget or VertexBuffer somehow.
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2018-06-14 23:07:20 +02:00 |
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Quentin Bazin
|
6d965a4312
|
[GameState] Cursor box and World updated to new render system. Working on Chunk.
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2018-06-14 22:11:25 +02:00 |
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Quentin Bazin
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7201b31b55
|
[IDrawable|RenderStates|RenderTarget] Added. Trying a new rendering system based on the SFML one.
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2018-06-14 21:16:56 +02:00 |
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Quentin Bazin
|
b9087294c2
|
[Crosshair] Added. Code moved from GameState.
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2018-06-14 18:24:07 +02:00 |
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Quentin Bazin
|
8b0d83b661
|
[GameState] Now able to add a block in the world.
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2018-06-14 04:35:11 +02:00 |
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Quentin Bazin
|
8e6a0df267
|
[Camera] Small optimization.
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2018-06-14 04:19:16 +02:00 |
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Quentin Bazin
|
4c3fe96ca4
|
[GameState] Now using left mouse click to delete block.
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2018-06-14 03:02:47 +02:00 |
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Quentin Bazin
|
b0050a1f34
|
[CoreApplication] Replacing most old Application code. [ApplicationState|ApplicationStateStack] Updated.
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2018-06-14 02:38:25 +02:00 |
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