Quentin Bazin
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30e3ae2054
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[ChatCommandHandler] '/time <add|set>' command added.
[CelestialObject|Skybox] Moon changes its phase everyday.
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2020-07-17 19:58:45 +02:00 |
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Quentin Bazin
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0f015ee75d
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[DebugInfoWidget] Added 'Ticks' and 'Game time'.
[GameTime] The day now starts at 6 AM.
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2020-07-17 19:58:45 +02:00 |
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Quentin Bazin
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07f86b9e10
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[GameTime] 'getCurrentTime' now uses the new tick system.
[DebugOverlay] Added client TPS info.
[Network] Packet 'ServerTick' added. Sent at the beginning of every tick.
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2020-07-17 19:58:45 +02:00 |
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Quentin Bazin
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74bc521d11
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[Config] It's now possible to use fallback AO only while using smooth lighting.
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2020-07-17 19:58:45 +02:00 |
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Quentin Bazin
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c319f865a1
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[CelestialObject] Now allows to control rotation speed.
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2020-07-17 19:58:45 +02:00 |
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Quentin Bazin
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4e45f1583b
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[GameTime] Added to centralize time, sunlight intensity and sky color.
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2020-07-17 19:58:45 +02:00 |
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Quentin Bazin
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f2db916357
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[Skybox] Stars added.
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2020-07-17 19:58:45 +02:00 |
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Quentin Bazin
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270dddb5f7
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[Skybox] Moon texture added.
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2020-07-17 19:58:45 +02:00 |
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Quentin Bazin
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5acb1bf437
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[Skybox] Sun texture added.
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2020-07-17 19:58:45 +02:00 |
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Quentin Bazin
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a1ababe8a6
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[Skybox] Small tweaks.
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2020-07-17 19:58:45 +02:00 |
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Quentin Bazin
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b47fbc9d18
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[Skybox] Now uses its own shader.
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2020-07-17 19:58:45 +02:00 |
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Quentin Bazin
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e73f436a46
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Basic day/night cycle added.
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2020-07-17 19:58:45 +02:00 |
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Quentin Bazin
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fe43dcdf7c
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Basic moon added.
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2020-07-17 19:58:45 +02:00 |
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Quentin Bazin
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cdc07cd616
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Basic sun added.
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2020-07-17 19:58:45 +02:00 |
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Quentin Bazin
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5a32ffcae3
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[ItemWidget] Now updates images when the texture pack changes.
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2020-07-14 23:49:50 +02:00 |
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Quentin Bazin
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7f8f732dbe
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[TexturePackSelectionState] Added.
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2020-07-14 23:30:40 +02:00 |
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Quentin Bazin
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468bdc0dce
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[ClientApplication] Small fix.
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2020-07-13 23:31:18 +02:00 |
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Quentin Bazin
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69e4dbba17
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Fixed Windows build.
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2020-07-13 23:25:04 +02:00 |
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Quentin Bazin
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1485c15808
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[Lua API] Added item definition property 'effective_on'. Fixed #143.
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2020-07-13 06:54:05 +02:00 |
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Quentin Bazin
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dc0517bff9
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[Config] Added option for max block reach distance.
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2020-07-11 15:17:56 +02:00 |
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Quentin Bazin
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bd5174ba27
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[ItemWidget] Fixed items taking green tint after switching with grass.
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2020-07-11 03:12:11 +02:00 |
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Quentin Bazin
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6a68b1a430
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[BlockState] 'drawOffset' attribute added.
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2020-07-11 02:59:48 +02:00 |
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Quentin Bazin
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f5f586980d
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'use_alt_tiles' replaced by block states.
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2020-07-10 22:43:50 +02:00 |
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Quentin Bazin
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5f96d37fbd
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[BlockState] 'isOpaque' now has a custom getter.
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2020-07-10 22:43:50 +02:00 |
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Quentin Bazin
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7750154b22
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[BlockState] Added. First stop of block states.
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2020-07-10 22:43:50 +02:00 |
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Quentin Bazin
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2b210d697a
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[BlockParam] Added (see #139).
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2020-07-09 22:24:19 +02:00 |
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Quentin Bazin
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70f58e7b5b
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[LuaGUI] Now allows defining a closing key.
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2020-07-09 00:11:54 +02:00 |
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Quentin Bazin
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0d7b1fa160
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[MenuWidget] Fixed a small issue by processing slider events first.
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2020-07-08 19:17:15 +02:00 |
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Quentin Bazin
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256700ecec
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[ClientCommandHandler|LuaGUIState] Make sure only one GUI is active at the same time.
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2020-07-08 12:02:48 +02:00 |
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Quentin Bazin
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18d0fa8cb1
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[SettingsMenuState] Now using sliders for some settings.
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2020-07-08 11:59:25 +02:00 |
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Quentin Bazin
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4ac67eedd4
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[GameKey] 'Up' and 'Down' renamed to 'Forward' and 'Back'.
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2020-07-08 04:19:36 +02:00 |
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Quentin Bazin
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4421f8258d
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[GameState] Now possible to take a screenshot by pressing F2 in-game.
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2020-07-08 04:04:29 +02:00 |
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Quentin Bazin
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95233b78ad
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[SettingsMenuState] Increased max mouse sensitivity.
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2020-07-08 00:45:28 +02:00 |
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Quentin Bazin
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283eff0f64
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[Config] Now displaying an error when 'config' folder can't be created.
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2020-07-08 00:20:12 +02:00 |
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Quentin Bazin
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0e10bd0c4e
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[Config] Changed default mipmap level.
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2020-07-08 00:12:22 +02:00 |
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Quentin Bazin
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bb234ac4d8
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[ClientWorld] Removed SFML-specific fix.
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2020-07-08 00:12:22 +02:00 |
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Quentin Bazin
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5bb5b44ff4
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[main] DPI awareness code added back to the project.
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2020-07-08 00:12:22 +02:00 |
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Quentin Bazin
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1a4227a580
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[gamekit] Updated. Menu background fixed. [Config] Now creating 'config' folder if it doesn't exist yet.
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2020-07-08 00:12:22 +02:00 |
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Quentin Bazin
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b6f531af12
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[TextureAtlas] Updated for SDL.
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2020-07-08 00:12:22 +02:00 |
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Quentin Bazin
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c9b7990c3c
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First step of SDL2 migration.
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2020-07-08 00:12:22 +02:00 |
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Quentin Bazin
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5a98a1d387
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[DebugOverlay] Added chunk updates per sec.
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2020-07-06 02:56:03 +02:00 |
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Quentin Bazin
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14e23dc83d
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Added seeds and wheat. You can grow wheat but it's quite clunky atm.
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2020-07-05 23:32:24 +02:00 |
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Quentin Bazin
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084a002a6d
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[EngineConfig] Chunks are back to their old 16x16x32 state until superchunks are implemented.
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2020-07-05 22:26:41 +02:00 |
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Quentin Bazin
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7497b6b2a8
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Added 'Farmland' block, which is possible to create with any hoe.
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2020-07-05 20:55:23 +02:00 |
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Quentin Bazin
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3a325c74ff
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Added '-l/--log-level' to set log level.
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2020-07-05 18:03:13 +02:00 |
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Quentin Bazin
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e0d842359e
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[ServerModLoader] Now checking cyclic dependencies.
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2020-07-04 23:03:49 +02:00 |
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Quentin Bazin
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957ef307c3
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[DebugOverlay] Now using positive modulo from GameKit.
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2020-07-02 20:37:20 +02:00 |
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Quentin Bazin
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fdeb6a1085
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[GameState] Increased mouse sensitivity for macOS.
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2020-07-02 19:59:49 +02:00 |
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Quentin Bazin
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92fa009e9d
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[DebugOverlay] Fixed relative position.
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2020-07-02 16:40:20 +02:00 |
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Quentin Bazin
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ff1d34cd8d
|
[GameState] Now using render distance as projection far plane.
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2020-07-02 02:33:11 +02:00 |
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