Quentin Bazin
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e2816324a8
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[Player] Server now keep track of the inventory.
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2019-01-23 00:04:03 +01:00 |
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Quentin Bazin
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e21160a56e
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[ClientApplication|ServerApplication] Now using gk::ArgumentParser.
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2019-01-21 23:59:43 +01:00 |
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Quentin Bazin
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066d1a09f5
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[ServerWorld] Half tree issue and lighting bugs fixed.
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2019-01-21 21:51:18 +01:00 |
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Quentin Bazin
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f9393c5316
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[ScriptEngine] Moved to server.
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2019-01-20 17:08:44 +01:00 |
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Quentin Bazin
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3105fe9339
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[ClientWorld|ServerWorld] Increased world size. [Player] Sprint added.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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29c518631b
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[.travis.yml] Added.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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8124cab3b6
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Chunk loading optimized.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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f146e2d5da
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[Config] No clip mode added. [SettingsMenuState] Small refactoring.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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104597a39d
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[Network] 'ChunkRequest' command added.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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9da2ad5f86
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[Client|Server] Removed old command flow. [Network] Useless commands removed.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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ec2a27b587
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[BlockCursor] Now implements PlayerDigBlock network event.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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b7735ca71a
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[ChunkLightmap] Crash fixed. [ServerApplication] '--port' argument added.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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03bffbb666
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[Network] Server is now aware of placed blocks and can forward the info to other clients.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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2d569fd978
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[ClientWorld|ServerWorld] Reduced world size to make testing easier.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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f5c9054e81
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[ChunkLightmap|TerrainGenerator] Optimized chunk sending.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
824c6d30c0
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[ChunkLightmap] Now handled by both client and server.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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8c847a4eb6
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[README.md] Updated.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
9d8e9a297d
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[ClientApplication] Added back support for ScriptEngine.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
70d6a94332
|
[ServerWorld] Worldgen fixed.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
d75d7b7f54
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[ServerChunk] Buggy worldgen, but still a worldgen.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
c9ba346b4c
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[ServerChunk] Now using TerrainGenerator instead of a random gen.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
fce9eba630
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[ClientWorld|ServerWorld] Added. Code cleaned a bit.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
104c47d898
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[GameState|ServerApplication] Test for block sending: OK.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
5070a35b62
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[Server] Connection callback added. [Network] ChunkData command added.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
402cd5fe09
|
[ClientChunk] Added. Started world client/server architecture.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
7caeafb845
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[Server] Added parameter 'port' for init().
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
389ee41f05
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Server can be closed correctly now.
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2019-01-20 15:07:45 +01:00 |
|
Quentin Bazin
|
3884be8868
|
Basic network classes added: Client, Server, ClientApplication, ServerApplication.
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2019-01-20 15:07:45 +01:00 |
|
Quentin Bazin
|
c36481f4ef
|
[CMakeLists.txt] Improved build for client/server architecture.
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2019-01-20 15:07:45 +01:00 |
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