54 Commits

Author SHA1 Message Date
Quentin Bazin
d5e49be7ec [ChunkBuilder] New draw type added for flowers. 2019-01-05 05:41:18 +01:00
Quentin Bazin
2c45a9daf0 [TODO] Updated. 2019-01-05 03:18:05 +01:00
Quentin Bazin
7def61ff15 [ChunkBuilder] Lighting code improved. 2018-12-31 10:14:48 +01:00
Quentin Bazin
63286f4747 [TextButton] Added code to use a real font instead of Text, but disabled it for now. 2018-12-31 04:30:23 +01:00
Quentin Bazin
42df982956 Now using GameKit. 2018-12-29 02:23:23 +01:00
Quentin Bazin
e1331b4815 [#14] Reverted back to SDL2. Fixed #17. 2018-12-28 06:21:29 +01:00
Quentin Bazin
b1ba4439a8 [Keyboard] Replaced by GamePad, GameKey, InputHandler and KeyboardHandler. 2018-12-28 04:57:19 +01:00
Quentin Bazin
2853fe35d0 [CMake] Build updated to use SFML. Fixes wrong newline characters added in #14. 2018-12-26 21:02:03 +01:00
Quentin Bazin
7e9ab36aa6 [Player] Hotbar inventory merged into PlayerInventory since InventoryWidget now supports an offset. 2018-07-07 15:46:02 +02:00
Quentin Bazin
4ca4109a81 [Chunk|ChunkBuilder] Solid and liquid layers now separated. Fixed #4. 2018-07-06 15:51:29 +02:00
Quentin Bazin
2003ee63dc [ChunkBuilder] Very basic smooth lighting implementation. 2018-07-06 11:58:34 +02:00
Quentin Bazin
ea6e83cfeb [BlockCursor] Block destruction animation added. 2018-06-26 04:52:31 +02:00
Quentin Bazin
b112cc0c02 [Cube] Small improvements. 2018-06-26 04:17:00 +02:00
Quentin Bazin
3a62fdc598 [shaders|textures] Moved into 'resources' folder. [Types->IntTypes] Renamed. 2018-06-25 18:42:50 +02:00
Quentin Bazin
b18333d43c [BlockType|ItemType|ItemBlock] Added. Better block/item id handling! 2018-06-25 18:12:27 +02:00
Quentin Bazin
ddf771af6a [Item] Attributes isBlock and textureID added. 2018-06-25 16:32:32 +02:00
Quentin Bazin
e236622408 [ChunkLightmap] Added. Lot of code removed from Chunk. 2018-06-25 15:59:25 +02:00
Quentin Bazin
72c7948e74 [README|TODO] Updated. 2018-06-24 22:32:20 +02:00
Quentin Bazin
d8475505c6 [BlockCursor|Hotbar] Block usage/gather. 2018-06-24 21:02:39 +02:00
Quentin Bazin
0ff30d8d02 [TODO] Updated. 2018-06-24 07:53:38 +02:00
Quentin Bazin
e01c6da109 [Text] Added. [ItemWidget] Now displays item amount. 2018-06-24 03:17:35 +02:00
Quentin Bazin
60c6eaed3b [Color|Sprite|SpriteAnimation|Timer|Vector2] Added. [TerrainGenerator|MouseItemWidget] Small improvements. 2018-06-23 07:00:47 +02:00
Quentin Bazin
671bf6d64e [TerrainGenerator] Small tweak. 2018-06-23 05:07:16 +02:00
Quentin Bazin
ef1cac8c21 [TODO] Updated. 2018-06-23 04:45:47 +02:00
Quentin Bazin
1a302dfb1c [InventoryWidget] Now moving items correctly. 2018-06-21 13:05:05 +02:00
Quentin Bazin
fb3f7f0501 Lot of changes. [...]
[Renderer] Deleted, code moved to Application.
[Transformable] Transformations are now applied to model matrix in applyTransform.
[ResourceHandler|TextureLoader|XMLFile] Added.
[Debug|Exception] Updated.
2018-06-21 05:45:17 +02:00
Quentin Bazin
d9038e6cb5 [Image] Added. [Hotbar] WIP. 2018-06-20 05:43:52 +02:00
Quentin Bazin
e4db36e0e4 [TerrainGenerator] Now using another generation. [Chunk] Block storage heavily reworked. Now using a compile-time array instead of a vector. 2018-06-16 16:45:48 +02:00
Quentin Bazin
4922329182 [BlockCursor] Small improvements. 2018-06-15 01:06:03 +02:00
Quentin Bazin
8b0d83b661 [GameState] Now able to add a block in the world. 2018-06-14 04:35:11 +02:00
Quentin Bazin
8e6a0df267 [Camera] Small optimization. 2018-06-14 04:19:16 +02:00
Quentin Bazin
e56a6b7d2f Headers cleaned. [CMakeLists.txt] Now using -O3 and -ffast-math. 2018-06-14 03:20:20 +02:00
Quentin Bazin
4c3fe96ca4 [GameState] Now using left mouse click to delete block. 2018-06-14 03:02:47 +02:00
Quentin Bazin
b0050a1f34 [CoreApplication] Replacing most old Application code. [ApplicationState|ApplicationStateStack] Updated. 2018-06-14 02:38:25 +02:00
Quentin Bazin
b2950e4afe [GameState|World|Chunk] Mouse picking: OK. 2018-06-14 01:55:10 +02:00
Quentin Bazin
23630138d4 [TODO] Added. [Chunk|World] Mouse picking: WIP. 2018-06-13 03:47:20 +02:00
Quentin Bazin
dadddc93a9 [Rewrite] Started. 2014-12-13 18:09:38 +01:00
Quentin BAZIN
d0fa5fcee4 Working on a new cave generation system. 2013-06-12 00:40:24 +02:00
Quentin BAZIN
ff1498245c Trying to improve chunk display. 2013-05-28 06:58:06 +02:00
Quentin BAZIN
589bdd94a3 TODO updated. 2013-05-17 00:18:50 +02:00
Quentin BAZIN
1c45118079 TODO updated. 2013-05-17 00:18:23 +02:00
Quentin BAZIN
d24db7c5d4 Map manager improved. 2013-05-17 00:17:39 +02:00
Quentin BAZIN
f58eb48b28 Collisions: OK. Jumps remaining. 2013-05-16 00:12:11 +02:00
Quentin BAZIN
06f1017314 Going on. 2013-05-02 14:54:32 +02:00
Quentin BAZIN
d1fcfd1052 Collisions almost working. 2013-05-01 21:36:09 +02:00
Quentin BAZIN
b930cf6d96 Notes and TODO files updated. 2013-05-01 19:36:57 +02:00
Quentin BAZIN
1488d9b71c Issue 1 fixed. 2013-04-30 19:36:41 +02:00
Quentin BAZIN
e4dfdee93c Cube selection cursor alpha bug solved. 2013-04-28 12:18:31 +02:00
Quentin BAZIN
7d3c51cdce Working on improve rendering. 2013-02-26 14:30:20 +01:00
Quentin BAZIN
a0991a45fb Working on multi-biomes. 2013-02-26 03:59:25 +01:00