Quentin Bazin
d5e49be7ec
[ChunkBuilder] New draw type added for flowers.
2019-01-05 05:41:18 +01:00
Quentin Bazin
2c45a9daf0
[TODO] Updated.
2019-01-05 03:18:05 +01:00
Quentin Bazin
7def61ff15
[ChunkBuilder] Lighting code improved.
2018-12-31 10:14:48 +01:00
Quentin Bazin
63286f4747
[TextButton] Added code to use a real font instead of Text, but disabled it for now.
2018-12-31 04:30:23 +01:00
Quentin Bazin
42df982956
Now using GameKit.
2018-12-29 02:23:23 +01:00
Quentin Bazin
e1331b4815
[ #14 ] Reverted back to SDL2. Fixed #17 .
2018-12-28 06:21:29 +01:00
Quentin Bazin
b1ba4439a8
[Keyboard] Replaced by GamePad, GameKey, InputHandler and KeyboardHandler.
2018-12-28 04:57:19 +01:00
Quentin Bazin
2853fe35d0
[CMake] Build updated to use SFML. Fixes wrong newline characters added in #14 .
2018-12-26 21:02:03 +01:00
Quentin Bazin
7e9ab36aa6
[Player] Hotbar inventory merged into PlayerInventory since InventoryWidget now supports an offset.
2018-07-07 15:46:02 +02:00
Quentin Bazin
4ca4109a81
[Chunk|ChunkBuilder] Solid and liquid layers now separated. Fixed #4 .
2018-07-06 15:51:29 +02:00
Quentin Bazin
2003ee63dc
[ChunkBuilder] Very basic smooth lighting implementation.
2018-07-06 11:58:34 +02:00
Quentin Bazin
ea6e83cfeb
[BlockCursor] Block destruction animation added.
2018-06-26 04:52:31 +02:00
Quentin Bazin
b112cc0c02
[Cube] Small improvements.
2018-06-26 04:17:00 +02:00
Quentin Bazin
3a62fdc598
[shaders|textures] Moved into 'resources' folder. [Types->IntTypes] Renamed.
2018-06-25 18:42:50 +02:00
Quentin Bazin
b18333d43c
[BlockType|ItemType|ItemBlock] Added. Better block/item id handling!
2018-06-25 18:12:27 +02:00
Quentin Bazin
ddf771af6a
[Item] Attributes isBlock and textureID added.
2018-06-25 16:32:32 +02:00
Quentin Bazin
e236622408
[ChunkLightmap] Added. Lot of code removed from Chunk.
2018-06-25 15:59:25 +02:00
Quentin Bazin
72c7948e74
[README|TODO] Updated.
2018-06-24 22:32:20 +02:00
Quentin Bazin
d8475505c6
[BlockCursor|Hotbar] Block usage/gather.
2018-06-24 21:02:39 +02:00
Quentin Bazin
0ff30d8d02
[TODO] Updated.
2018-06-24 07:53:38 +02:00
Quentin Bazin
e01c6da109
[Text] Added. [ItemWidget] Now displays item amount.
2018-06-24 03:17:35 +02:00
Quentin Bazin
60c6eaed3b
[Color|Sprite|SpriteAnimation|Timer|Vector2] Added. [TerrainGenerator|MouseItemWidget] Small improvements.
2018-06-23 07:00:47 +02:00
Quentin Bazin
671bf6d64e
[TerrainGenerator] Small tweak.
2018-06-23 05:07:16 +02:00
Quentin Bazin
ef1cac8c21
[TODO] Updated.
2018-06-23 04:45:47 +02:00
Quentin Bazin
1a302dfb1c
[InventoryWidget] Now moving items correctly.
2018-06-21 13:05:05 +02:00
Quentin Bazin
fb3f7f0501
Lot of changes. [...]
...
[Renderer] Deleted, code moved to Application.
[Transformable] Transformations are now applied to model matrix in applyTransform.
[ResourceHandler|TextureLoader|XMLFile] Added.
[Debug|Exception] Updated.
2018-06-21 05:45:17 +02:00
Quentin Bazin
d9038e6cb5
[Image] Added. [Hotbar] WIP.
2018-06-20 05:43:52 +02:00
Quentin Bazin
e4db36e0e4
[TerrainGenerator] Now using another generation. [Chunk] Block storage heavily reworked. Now using a compile-time array instead of a vector.
2018-06-16 16:45:48 +02:00
Quentin Bazin
4922329182
[BlockCursor] Small improvements.
2018-06-15 01:06:03 +02:00
Quentin Bazin
8b0d83b661
[GameState] Now able to add a block in the world.
2018-06-14 04:35:11 +02:00
Quentin Bazin
8e6a0df267
[Camera] Small optimization.
2018-06-14 04:19:16 +02:00
Quentin Bazin
e56a6b7d2f
Headers cleaned. [CMakeLists.txt] Now using -O3 and -ffast-math.
2018-06-14 03:20:20 +02:00
Quentin Bazin
4c3fe96ca4
[GameState] Now using left mouse click to delete block.
2018-06-14 03:02:47 +02:00
Quentin Bazin
b0050a1f34
[CoreApplication] Replacing most old Application code. [ApplicationState|ApplicationStateStack] Updated.
2018-06-14 02:38:25 +02:00
Quentin Bazin
b2950e4afe
[GameState|World|Chunk] Mouse picking: OK.
2018-06-14 01:55:10 +02:00
Quentin Bazin
23630138d4
[TODO] Added. [Chunk|World] Mouse picking: WIP.
2018-06-13 03:47:20 +02:00
Quentin Bazin
dadddc93a9
[Rewrite] Started.
2014-12-13 18:09:38 +01:00
Quentin BAZIN
d0fa5fcee4
Working on a new cave generation system.
2013-06-12 00:40:24 +02:00
Quentin BAZIN
ff1498245c
Trying to improve chunk display.
2013-05-28 06:58:06 +02:00
Quentin BAZIN
589bdd94a3
TODO updated.
2013-05-17 00:18:50 +02:00
Quentin BAZIN
1c45118079
TODO updated.
2013-05-17 00:18:23 +02:00
Quentin BAZIN
d24db7c5d4
Map manager improved.
2013-05-17 00:17:39 +02:00
Quentin BAZIN
f58eb48b28
Collisions: OK. Jumps remaining.
2013-05-16 00:12:11 +02:00
Quentin BAZIN
06f1017314
Going on.
2013-05-02 14:54:32 +02:00
Quentin BAZIN
d1fcfd1052
Collisions almost working.
2013-05-01 21:36:09 +02:00
Quentin BAZIN
b930cf6d96
Notes and TODO files updated.
2013-05-01 19:36:57 +02:00
Quentin BAZIN
1488d9b71c
Issue 1 fixed.
2013-04-30 19:36:41 +02:00
Quentin BAZIN
e4dfdee93c
Cube selection cursor alpha bug solved.
2013-04-28 12:18:31 +02:00
Quentin BAZIN
7d3c51cdce
Working on improve rendering.
2013-02-26 14:30:20 +01:00
Quentin BAZIN
a0991a45fb
Working on multi-biomes.
2013-02-26 03:59:25 +01:00