Quentin Bazin
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11f9365675
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[Network] BlockInvUpdate and BlockDataUpdate packets added. Furnace almost done.
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2019-01-26 20:29:13 +01:00 |
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Quentin Bazin
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5e62cf07a1
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[TerrainGenerator] New world gen.
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2019-01-26 16:57:25 +01:00 |
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Quentin Bazin
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7cb8a51c3f
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[ServerBlock] Now sending BlockUpdate packet when needed.
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2019-01-26 11:04:44 +01:00 |
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Quentin Bazin
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6e4e8c0547
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[ServerChunk] Ticking blocks re-enabled. WIP.
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2019-01-26 10:05:37 +01:00 |
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Quentin Bazin
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dee8dc7d97
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[Chunk|World] Block inventory enabled. WIP.
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2019-01-25 23:47:45 +01:00 |
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Quentin Bazin
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077c93d15b
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[LuaGUI] Now shows Workbench and Furnace GUI. [ServerBlock] Added.
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2019-01-25 13:59:57 +01:00 |
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Quentin Bazin
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b8fa100e99
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[ServerApplication] Now using Lua 'init()' to give items at spawn.
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2019-01-23 21:51:19 +01:00 |
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Quentin Bazin
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2035f9123f
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[Block] onTick and onBlockActivated re-enabled.
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2019-01-23 00:38:08 +01:00 |
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Quentin Bazin
|
e2816324a8
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[Player] Server now keep track of the inventory.
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2019-01-23 00:04:03 +01:00 |
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Quentin Bazin
|
e21160a56e
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[ClientApplication|ServerApplication] Now using gk::ArgumentParser.
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2019-01-21 23:59:43 +01:00 |
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Quentin Bazin
|
066d1a09f5
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[ServerWorld] Half tree issue and lighting bugs fixed.
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2019-01-21 21:51:18 +01:00 |
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Quentin Bazin
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f9393c5316
|
[ScriptEngine] Moved to server.
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2019-01-20 17:08:44 +01:00 |
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Quentin Bazin
|
8124cab3b6
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Chunk loading optimized.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
104597a39d
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[Network] 'ChunkRequest' command added.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
9da2ad5f86
|
[Client|Server] Removed old command flow. [Network] Useless commands removed.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
ec2a27b587
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[BlockCursor] Now implements PlayerDigBlock network event.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
b7735ca71a
|
[ChunkLightmap] Crash fixed. [ServerApplication] '--port' argument added.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
03bffbb666
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[Network] Server is now aware of placed blocks and can forward the info to other clients.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
2d569fd978
|
[ClientWorld|ServerWorld] Reduced world size to make testing easier.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
f5c9054e81
|
[ChunkLightmap|TerrainGenerator] Optimized chunk sending.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
824c6d30c0
|
[ChunkLightmap] Now handled by both client and server.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
8c847a4eb6
|
[README.md] Updated.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
70d6a94332
|
[ServerWorld] Worldgen fixed.
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2019-01-20 15:07:45 +01:00 |
|
Quentin Bazin
|
d75d7b7f54
|
[ServerChunk] Buggy worldgen, but still a worldgen.
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2019-01-20 15:07:45 +01:00 |
|
Quentin Bazin
|
c9ba346b4c
|
[ServerChunk] Now using TerrainGenerator instead of a random gen.
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2019-01-20 15:07:45 +01:00 |
|
Quentin Bazin
|
fce9eba630
|
[ClientWorld|ServerWorld] Added. Code cleaned a bit.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
104c47d898
|
[GameState|ServerApplication] Test for block sending: OK.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
5070a35b62
|
[Server] Connection callback added. [Network] ChunkData command added.
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2019-01-20 15:07:45 +01:00 |
|
Quentin Bazin
|
402cd5fe09
|
[ClientChunk] Added. Started world client/server architecture.
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2019-01-20 15:07:45 +01:00 |
|
Quentin Bazin
|
7caeafb845
|
[Server] Added parameter 'port' for init().
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2019-01-20 15:07:45 +01:00 |
|
Quentin Bazin
|
389ee41f05
|
Server can be closed correctly now.
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2019-01-20 15:07:45 +01:00 |
|
Quentin Bazin
|
3884be8868
|
Basic network classes added: Client, Server, ClientApplication, ServerApplication.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
|
c36481f4ef
|
[CMakeLists.txt] Improved build for client/server architecture.
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2019-01-20 15:07:45 +01:00 |
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