Quentin Bazin
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bd7fa53f3f
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[GameState] Framebuffer-related code has been moved. [Framebuffer] Now able to store depth data into a texture. [screen.f.glsl] Added a pseudo-underwater event.
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2020-06-30 00:29:23 +02:00 |
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Quentin Bazin
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f0df5815c0
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[GameState] Framebuffer is now resized when window size changes. [Framebuffer] Small fixes.
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2020-06-29 23:39:02 +02:00 |
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Quentin Bazin
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608b53730e
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[Framebuffer] Added. [GameState] Now using a framebuffer to render the scene and apply effects.
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2020-06-29 23:18:24 +02:00 |
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