72 Commits

Author SHA1 Message Date
Quentin Bazin
9f01a538cb [Network] 'PlayerRotUpdate' packet added. Fixed #86. 2020-06-04 17:36:09 +02:00
Quentin Bazin
a7c72d7f2d [ServerConfig] 'maxPlayers' added. 2020-06-02 16:28:16 +02:00
Quentin Bazin
742b1f2092 Replaced std::cerr usage with gkError() and gkWarning(). 2020-06-02 06:32:14 +02:00
Quentin Bazin
301d33fa5d Server is now aware of each player's held item. Closed #110. 2020-06-02 05:51:10 +02:00
Quentin Bazin
cdfecd4310 Now using entt::registry::visit to serialize entities. Closed #102. 2020-06-01 21:31:14 +02:00
Quentin Bazin
0faeb1b5db [external/gamekit] Updated. Client and server now have different names in the log. 2020-06-01 01:33:17 +02:00
Quentin Bazin
f440525ed7 [Network] 'ServerClosed' packet added. Fixed #106. 2020-05-26 17:51:04 +02:00
Quentin Bazin
e104e6fc0d [CMake] Now handling target link dependencies. 2020-05-22 20:55:17 +02:00
Quentin Bazin
3f2908a6b3 [CMakeLists.txt] Improved 'sol2' integration. 2020-05-22 20:55:17 +02:00
Quentin Bazin
4a6bbbe5ea [Dimension] 'gravity' field added to change gravity per-dimension. 2020-05-22 20:55:17 +02:00
Quentin Bazin
12aaad6c50 All dependencies are now included as submodules. Fixes #101. 2020-05-22 16:18:34 +02:00
Quentin Bazin
b34480565c [LuaCore] New event 'PlayerConnected' added. 2020-05-22 05:34:02 +02:00
Quentin Bazin
b789fc3d9b [ScriptEngine] Code splitted into multiple files, improving compilation speed. 2020-05-22 04:54:34 +02:00
Quentin Bazin
fe071163d4 Fixed #96. 2020-05-20 20:11:49 +02:00
Quentin Bazin
0700481ba7 Documentation added for entity API. 2020-05-20 13:39:06 +02:00
Quentin Bazin
7c4835120e [LuaEntityLoader] Small refactor. 2020-05-20 13:39:06 +02:00
Quentin Bazin
0653b802b8 [Scene] Added 'createEntityFromModel()'. 2020-05-20 13:39:06 +02:00
Quentin Bazin
17af1861b5 [LuaMod] Added helpers to despawn an entity and add an item stack to a player's inventory. 2020-05-20 13:39:06 +02:00
Quentin Bazin
f9dcc6c016 [LuaMod] Small refactoring. 2020-05-20 13:39:06 +02:00
Quentin Bazin
4ff7714ece Now using ServerConfig in Lua + Collision callback: OK. 2020-05-20 13:39:06 +02:00
Quentin Bazin
2f82101fb8 Entity definition + spawn from Lua: OK. 2020-05-20 13:39:06 +02:00
Quentin Bazin
5e6103d00d Working on entity Lua API. 2020-05-20 13:39:06 +02:00
Quentin Bazin
333222e2a7 First step of SFML migration. 2020-05-15 00:27:12 +02:00
Quentin Bazin
dc1b7147c8 Completely removed unused code about UDP sockets. 2020-05-10 22:35:05 +02:00
Quentin Bazin
f9da65ac31 [Server] Fixed singleplayer mode. 2020-05-10 20:14:20 +02:00
Quentin Bazin
057b1107a2 [config] Folder created for client/server config files. 2020-05-10 20:02:37 +02:00
Quentin Bazin
c277dc7d87 Packets are now compressed using zlib. Legacy and unused UDP code removed. 2020-05-10 19:36:39 +02:00
Quentin Bazin
9f09a0af55 [LuaCore] New event 'OnBlockDigged' added. 2020-05-04 11:39:01 +02:00
Quentin Bazin
4695ce9d7e [ServerConfig] 'useItemDrops' is now 'false' by default. 2020-04-29 21:17:28 +02:00
Quentin Bazin
1662335649 Windows-related fixes. 2020-04-29 21:17:28 +02:00
Quentin Bazin
5d4dee14f4 [CollisionController] Now checks the dimension too. 2020-04-29 21:17:28 +02:00
Quentin Bazin
3351fe2432 [scene] Components, controllers and factories now have their own subfolders. 2020-04-29 21:17:28 +02:00
Quentin Bazin
e0ddbeead2 [cmake/FindGameKit.cmake] Removed. 2020-04-29 21:17:28 +02:00
Quentin Bazin
bf7143efb3 [NetworkComponent] Now using server-side entity ID instead of an arbitrary one. 2020-04-29 21:17:28 +02:00
Quentin Bazin
1d7782c54a [.travis.yml] Small fix. [entt] Updated. 2020-04-29 21:17:28 +02:00
Quentin Bazin
91b3792a20 [ServerConfig] Added for option 'useItemDrops'. 2020-04-29 21:17:28 +02:00
Quentin Bazin
9b9ee6ad07 [CollisionController] Now sends inventory update. 2020-04-29 21:17:28 +02:00
Quentin Bazin
ea88e40c54 [AnimationComponent] Now serialized. 2020-04-29 21:17:28 +02:00
Quentin Bazin
5baec80fb0 [RotationComponent] Added. 2020-04-29 21:17:28 +02:00
Quentin Bazin
597e60b716 [Network] 'EntityDespawn' packet added. 2020-04-29 21:17:28 +02:00
Quentin Bazin
580789deee [NetworkComponent|NetworkController] Added. 2020-04-29 21:17:28 +02:00
Quentin Bazin
18f080c3f6 [SceneSerializer] Removed. [CMake] Small fix for 3.17. 2020-04-29 21:17:28 +02:00
Quentin Bazin
1b153d131f [AnimationController] Moved client-side. 2020-04-29 21:17:28 +02:00
Quentin Bazin
2d3f1efd58 [SceneSerializer] Now using entt::continuous_loader. 2020-04-29 21:17:28 +02:00
Quentin Bazin
3989d679eb [README.md] Updated with new compilation instructions. 2020-04-29 21:17:28 +02:00
Quentin Bazin
5daa09389c Now using C++17 entt version. 2020-04-29 21:17:28 +02:00
Quentin Bazin
0ebf4b60f9 [entt] Small tweaks for compatibility with C++17 version. 2020-04-29 21:17:28 +02:00
Quentin Bazin
4909d1dbc2 [ServerWorld] Sending Scene state more often. 2020-04-29 21:17:28 +02:00
Quentin Bazin
419fc8b46c Entities completely serialized. 2020-04-29 21:17:28 +02:00
Quentin Bazin
d8a3b0a7a4 [CollisionController] Now server-side. 2020-04-29 21:17:28 +02:00