959 Commits

Author SHA1 Message Date
Quentin Bazin
905e6e0f80 [textures_mc] Diamond and gold ingot are reverted back to 1.12. 2020-03-05 18:35:27 +01:00
Quentin Bazin
9b4e19a980 [server/CMakeLists.txt] Small fix. 2020-03-05 18:11:18 +01:00
Quentin Bazin
b31b146547 [README.md] "Getting started" wiki page added. 2020-03-05 15:22:22 +01:00
Quentin Bazin
63c3313e32 [ClientApplication] Small fix related to -m/--multiplayer. 2020-03-05 11:43:53 +01:00
Quentin Bazin
b0ffedd44b [mods/default] Oak Wood Slab added. 2020-03-04 23:25:19 +01:00
Quentin Bazin
78dbb64f27 [mods/default] Renamed wood/planks/leaves blocks with prefix oak_. Flower renamed to Dandelion. Tall grass renamed to Grass. 2020-03-04 21:02:54 +01:00
Quentin Bazin
7422018314 [ClientApplication] Argument -m/--multiplayer to start client on multiplayer mode. 2020-03-04 20:42:58 +01:00
Quentin Bazin
06697abda4 [ServerLoadingState] Now used to load registry and texture atlas. 2020-03-04 17:17:02 +01:00
Quentin Bazin
e37fd6aee2 [TitleScreenState] Now centering background. 2020-03-04 15:28:03 +01:00
Quentin Bazin
e0bd3c1a04 [ClientApplication] Removed unnecessary font loading. 2020-03-04 15:04:30 +01:00
Quentin Bazin
651d998296 [TODO] Updated. 2020-03-04 14:59:45 +01:00
Quentin Bazin
72acda9d29 New parameter -s/--singleplayer added to start the client in singleplayer mode. 2020-03-04 14:58:14 +01:00
Quentin Bazin
4c26ec25c5 The client is now capable of running a server in a dedicated thread. 2020-03-04 14:38:31 +01:00
Quentin Bazin
d804aac22e [ServerConnectState] Now uses TextInput instead of gk::TextInput. 2020-03-04 13:18:22 +01:00
Quentin Bazin
10d5154e77 [Config] More options added to hide interface. [TitleScreenState] Background added. 2020-03-04 12:54:20 +01:00
Quentin Bazin
be86e66c7f [Text] Now uses a VBO to display characters. 2020-03-04 11:28:45 +01:00
Quentin Bazin
896460c785 [Font] Class added in order to remove Text::updateCharWidth. 2020-03-03 15:40:46 +01:00
Quentin Bazin
a8542b8da5 [CMakeLists.txt] -ffast-math removed. [GameState|ServerApplicaiton] Now sending updates every 100ms instead of 1000ms. 2020-03-02 21:09:16 +01:00
Pedro Gimeno
a9a3343604 Make server side position of player be doubles 2020-03-02 20:41:47 +01:00
Pedro Gimeno
d1fdb9300e Reduce precision where it's not needed
Should help a bit with network transmission.
2020-03-02 18:56:21 +01:00
Quentin Bazin
b2e48c9540 [LuaGUI] Refactorized and splitted into separated classes. 2020-03-02 17:49:04 +01:00
Pedro Gimeno
2a071766e1 Speed up face rotation with a table 2020-03-02 16:12:32 +01:00
Quentin Bazin
1f876c5096 [CONTRIBUTORS.md] DH added to the list! :) 2020-03-02 12:39:56 +01:00
Quentin Bazin
e2f33fa98d [ChunkBuilder|ClientPlayer] Fixed direction. 2020-03-02 00:56:48 +01:00
Quentin Bazin
ec7ef36d45 Blocks can now be rotated depending on the player direction. 2020-03-02 00:17:28 +01:00
Quentin Bazin
c1becd9ae7 [DebugOverlay] Now displaying player direction and angle. 2020-03-01 23:15:34 +01:00
Quentin Bazin
a9da012d7d Small fix for Visual Studio about DPI awareness code. 2020-03-01 22:32:48 +01:00
Quentin Bazin
79efd51385 Fixed scaling issue on Windows. 2020-03-01 19:44:39 +01:00
Pedro Gimeno
1bd57a0db6 Rewrite collision check loops, fix negative coordinates
Made the loops more robust by looping on integers instead of floats.

The cause for the need to fix negative coordinates was that world.getBlock() was being called with implied truncation towards zero, not with floor. Fixed.
2020-03-01 19:23:40 +01:00
Quentin Bazin
86125bf13e [furnace.lua] Won't use non-fuel items as fuel anymore. 2020-03-01 18:04:50 +01:00
Quentin Bazin
1c21f89caa [MouseItemWidget] Refactored a little bit. 2020-03-01 17:52:35 +01:00
Quentin Bazin
578b5271ac Lots of fixes related to drag-click. 2020-03-01 17:44:53 +01:00
Quentin Bazin
0c71255938 [MouseItemWidget] Now supports drag-click. 2020-03-01 15:45:09 +01:00
Quentin Bazin
908bb10b9b [AbstractInventoryWidget] Now supports multiple destinations. 2020-03-01 12:55:20 +01:00
Quentin Bazin
c092e53116 [Inventory] Now supports using 'addStack' on a subset. 2020-03-01 12:28:26 +01:00
Quentin Bazin
4d9a2fbe7e [LuaGUIState] Now handles Shift+Left click to move items quickly. 2020-03-01 00:15:49 +01:00
Quentin Bazin
7ce30d3e5b [SettingsMenuState] Added menu option to change creative window key. 2020-02-29 18:11:09 +01:00
Quentin Bazin
45c797cd5f Creative window added on key 'H'. 2020-02-29 18:07:01 +01:00
Nikola Schrodinger
5d7e5158e8 Added new items 2020-02-29 11:31:28 +01:00
Quentin Bazin
319101c94c [TerrainGenerator] Fixed single block holes. 2020-02-29 03:59:39 +01:00
Quentin Bazin
502a4b542d include and source folders merged. 2020-02-29 03:31:14 +01:00
Pedro Gimeno
3ad0b19de4 Add UVs and a texture for Boxy
Thanks to LyoliGamer for providing this texture (CC0)
http://minetest.fensta.bplaced.net/#name=Lyoligamer
2020-02-29 03:04:35 +01:00
Nikola Schrodinger
0263387e35 Added iron ore generation. 2020-02-29 02:01:07 +01:00
Pedro Gimeno
03732e7566 Add joke player "model"
Turns on backface culling too.
2020-02-28 16:54:58 +01:00
Pedro Gimeno
f39229fc30 Lock player when in an unloaded chunk 2020-02-28 16:34:31 +01:00
Pedro Gimeno
1af45d68c4 Use a local position variable for the camera
This makes it easier to change the camera position if necessary.
2020-02-28 16:34:31 +01:00
Pedro Gimeno
6483c5c846 Simplify updatePosition (remove duplicated code) 2020-02-28 16:34:31 +01:00
Pedro Gimeno
56c60d02f8 Make the player be a basic model, with the correct position
This fixes the visualization of other players mentioned in the last commit.
2020-02-28 16:22:00 +01:00
Pedro Gimeno
89a1520d7c Change player position to be at the feet, rather than the head
Note: This breaks the visualization of the other players (PlayerBox).
2020-02-26 22:17:37 +01:00
Quentin Bazin
101df11c14 [textures_mc] Replaced some textures added by #66 by original ones. 2020-02-26 15:20:45 +09:00