[README.md] 'Project status' section updated.
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@ -81,16 +81,16 @@ This list is non exhaustive.
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### Implemented features
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- Menus (title screen, server selection, pause, settings)
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- Menus (title screen, world selection, settings, etc...)
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- Basic worldgen (biomes, lakes, trees, flowers, pseudo-caves)
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- Infinite world in X/Y/Z axis ([#25](https://github.com/Unarelith/OpenMiner/pull/25))
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- Smooth lighting
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- Networking ([#20](https://github.com/Unarelith/OpenMiner/pull/20))
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- Chat system with support for commands ([#57](https://github.com/Unarelith/OpenMiner/pull/57))
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- Lua API
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- Pseudo-infinite world in X/Y/Z axis (2^32 * 2^32 * 2^32 blocks) ([#25](https://github.com/Unarelith/OpenMiner/pull/25))
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- Smooth lighting + ambient occlusion
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- Client/server architecture ([#20](https://github.com/Unarelith/OpenMiner/pull/20))
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- Chat with support for commands (for example `/tp`) ([#57](https://github.com/Unarelith/OpenMiner/pull/57))
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- Lua modding API
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- Block/item/recipe/biome/tree/sky/dimension/entity definition
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- Custom GUI creation
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- Special blocks (workbench, furnace)
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- Blocks can have an inventory and update every server tick (workbench, furnace)
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- Block metadata
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- Player model display (without animation)
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- Dimensions (like the Nether or the Ender in Minecraft) ([#80](https://github.com/Unarelith/OpenMiner/pull/80))
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