[README.md] 'Project status' section updated.

This commit is contained in:
Quentin Bazin 2020-07-03 10:00:24 +02:00
parent c159626c04
commit 38fc713b69

View File

@ -81,16 +81,16 @@ This list is non exhaustive.
### Implemented features
- Menus (title screen, server selection, pause, settings)
- Menus (title screen, world selection, settings, etc...)
- Basic worldgen (biomes, lakes, trees, flowers, pseudo-caves)
- Infinite world in X/Y/Z axis ([#25](https://github.com/Unarelith/OpenMiner/pull/25))
- Smooth lighting
- Networking ([#20](https://github.com/Unarelith/OpenMiner/pull/20))
- Chat system with support for commands ([#57](https://github.com/Unarelith/OpenMiner/pull/57))
- Lua API
- Pseudo-infinite world in X/Y/Z axis (2^32 * 2^32 * 2^32 blocks) ([#25](https://github.com/Unarelith/OpenMiner/pull/25))
- Smooth lighting + ambient occlusion
- Client/server architecture ([#20](https://github.com/Unarelith/OpenMiner/pull/20))
- Chat with support for commands (for example `/tp`) ([#57](https://github.com/Unarelith/OpenMiner/pull/57))
- Lua modding API
- Block/item/recipe/biome/tree/sky/dimension/entity definition
- Custom GUI creation
- Special blocks (workbench, furnace)
- Blocks can have an inventory and update every server tick (workbench, furnace)
- Block metadata
- Player model display (without animation)
- Dimensions (like the Nether or the Ender in Minecraft) ([#80](https://github.com/Unarelith/OpenMiner/pull/80))