OpenMiner/client/include/gui/InventoryCube.hpp

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/*
* =====================================================================================
*
* OpenMiner
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
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#ifndef INVENTORYCUBE_HPP_
#define INVENTORYCUBE_HPP_
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#include <gk/gl/Drawable.hpp>
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#include <gk/gl/Transformable.hpp>
#include <gk/gl/VertexBuffer.hpp>
class Block;
class TextureAtlas;
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class InventoryCube : public gk::Drawable, public gk::Transformable {
public:
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InventoryCube(float size = 1.0f);
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void updateVertexBuffer(const Block &block);
private:
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void draw(gk::RenderTarget &target, gk::RenderStates states) const override;
float m_size = 1.0f;
const TextureAtlas &m_textureAtlas;
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gk::VertexBuffer m_vbo;
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bool m_isVboInitialized = false;
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glm::mat4 m_modelMatrix{1};
};
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#endif // INVENTORYCUBE_HPP_