OpenMiner/common/source/core/Application.cpp

66 lines
1.5 KiB
C++
Raw Normal View History

2014-12-15 16:47:30 +01:00
/*
* =====================================================================================
*
* Filename: Application.cpp
*
2018-06-05 01:24:54 +02:00
* Description:
2014-12-15 16:47:30 +01:00
*
* Created: 14/12/2014 05:09:21
*
* Author: Quentin Bazin, <quent42340@gmail.com>
2014-12-15 16:47:30 +01:00
*
* =====================================================================================
*/
2018-12-29 02:23:23 +01:00
#include <gk/core/input/GamePad.hpp>
#include <gk/core/Mouse.hpp>
2019-01-05 18:37:59 +01:00
#include <gk/graphics/Font.hpp>
2018-12-29 02:23:23 +01:00
2014-12-15 16:47:30 +01:00
#include "Application.hpp"
#include "Config.hpp"
#include "GameState.hpp"
2018-12-29 02:23:23 +01:00
#include "TextureLoader.hpp"
2014-12-15 16:47:30 +01:00
void Application::init() {
2018-12-29 02:23:23 +01:00
gk::CoreApplication::init();
gk::GamePad::init(m_keyboardHandler);
2018-06-05 01:24:54 +02:00
createWindow(SCREEN_WIDTH, SCREEN_HEIGHT, APP_NAME);
2014-12-18 07:02:48 +01:00
m_window.setVerticalSyncEnabled(true);
2019-01-02 01:44:12 +01:00
m_window.disableView();
2018-06-05 01:24:54 +02:00
2018-12-29 23:24:38 +01:00
initOpenGL();
2018-12-29 02:23:23 +01:00
gk::Mouse::setCursorVisible(false);
gk::Mouse::setCursorGrabbed(true);
m_resourceHandler.loadConfigFile<TextureLoader>("resources/config/textures.xml");
m_resourceHandler.add<gk::Font>("font-default", "resources/fonts/default.ttf");
2018-06-05 01:24:54 +02:00
Registry::setInstance(m_registry);
2019-01-07 03:55:37 +01:00
m_scriptEngine.init();
m_stateStack.push<GameState>();
}
2018-12-29 23:24:38 +01:00
void Application::initOpenGL() {
2019-01-07 03:55:37 +01:00
// Enable transparency
2018-12-29 23:24:38 +01:00
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2019-01-07 03:55:37 +01:00
// Enable depth and hide backside of faces
2018-12-29 23:24:38 +01:00
glEnable(GL_DEPTH_TEST);
glEnable(GL_CULL_FACE);
glEnable(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(1, 1);
2019-01-07 03:55:37 +01:00
// Set best quality for mipmaps
2018-12-29 23:24:38 +01:00
glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
2019-01-07 03:55:37 +01:00
// Set clear color to skyblue
glClearColor(0.196078, 0.6, 0.8, 1.0);
2018-12-29 23:24:38 +01:00
}