OpenMiner/client/source/gui/MouseItemWidget.cpp

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/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#include "MouseItemWidget.hpp"
MouseItemWidget::MouseItemWidget(Widget *parent) : ItemWidget(m_inventory, 0, 0, parent) {
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m_tooltipBackground.setColor(gk::Color{255, 255, 255, 240});
m_tooltipBackground.setPosition(20, 17, 0);
m_tooltipText.setPosition(26, 24, 0);
m_tooltipInfoText.setPosition(26, 35, 0);
m_tooltipInfoText.setColor({180, 180, 180});
}
void MouseItemWidget::onEvent(const SDL_Event &event) {
if (event.type == SDL_MOUSEMOTION) {
updatePosition(event.motion.x, event.motion.y);
}
else if (event.type == SDL_MOUSEBUTTONDOWN) {
updatePosition(event.button.x, event.button.y);
}
}
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void MouseItemWidget::updateCurrentItem(const ItemWidget *currentItemWidget) {
if (currentItemWidget) {
m_currentItemWidget = (currentItemWidget->stack().item().id()) ? currentItemWidget : nullptr;
m_tooltipText.setText(currentItemWidget->stack().item().label() + " [" + std::to_string(currentItemWidget->stack().item().id()) + "]");
if (currentItemWidget->stack().item().isFuel())
m_tooltipInfoText.setText("Burn time: " + std::to_string(currentItemWidget->stack().item().burnTime()) + " ticks");
else
m_tooltipInfoText.setText("");
}
else {
m_currentItemWidget = nullptr;
}
}
void MouseItemWidget::swapItems(ItemWidget &widget, bool isReadOnly) {
std::string widgetItemName = widget.stack().item().stringID();
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u32 widgetItemAmount = widget.stack().amount();
if (!isReadOnly || stack().item().id() == 0 || stack().item().stringID() == widgetItemName) {
if (stack().item().stringID() != widgetItemName) {
widget.setStack(stack().item().stringID(), stack().amount());
setStack(widgetItemName, widgetItemAmount);
}
else if (!isReadOnly) {
widget.setStack(widgetItemName, widgetItemAmount + stack().amount());
setStack("", 0);
}
else {
setStack(stack().item().stringID(), stack().amount() + widgetItemAmount);
widget.setStack("", 0);
}
}
}
void MouseItemWidget::putItem(ItemWidget &widget) {
std::string widgetItemName = widget.stack().item().stringID();
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u32 widgetItemID = widget.stack().item().id();
u32 widgetItemAmount = widget.stack().amount();
if (!widgetItemID && stack().item().id()) {
widget.setStack(stack().item().stringID(), 1);
setStack(stack().amount() > 1 ? stack().item().stringID() : "", stack().amount() - 1);
}
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else if (widgetItemID && widgetItemID == stack().item().id()) {
widget.setStack(stack().item().stringID(), widgetItemAmount + 1);
setStack(stack().amount() > 1 ? stack().item().stringID() : "", stack().amount() - 1);
}
else if (stack().item().id() == 0) {
setStack(widgetItemName, ceil(widgetItemAmount / 2.0));
widget.setStack(widgetItemAmount > 1 ? widgetItemName : "", widgetItemAmount / 2);
}
}
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void MouseItemWidget::draw(gk::RenderTarget &target, gk::RenderStates states) const {
ItemWidget::draw(target, states);
states.transform *= getTransform();
if (m_currentItemWidget) {
target.draw(m_tooltipBackground, states);
target.draw(m_tooltipText, states);
target.draw(m_tooltipInfoText, states);
}
}
void MouseItemWidget::updatePosition(float x, float y) {
x -= m_parent->getPosition().x + 10 * m_parent->getScale().x;
y -= m_parent->getPosition().y + 10 * m_parent->getScale().y;
setPosition(x / m_parent->getScale().x, y / m_parent->getScale().y, 0);
}