OpenMiner/README.md

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# OpenMiner
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[![Build Status](https://travis-ci.com/Unarelith/OpenMiner.svg?branch=master)](https://travis-ci.com/Unarelith/OpenMiner)
[![Documentation Status](https://readthedocs.org/projects/openminer/badge/?version=latest)](https://openminer.readthedocs.io/en/latest/?badge=latest)
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[![Documentation](https://codedocs.xyz/Quent42340/OpenMiner.svg)](https://codedocs.xyz/Quent42340/OpenMiner/)
[![License](https://img.shields.io/badge/license-LGPLv2.1%2B-blue.svg)](https://www.gnu.org/licenses/old-licenses/lgpl-2.1.en.html)
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[![Discord](https://img.shields.io/discord/527527086756200458.svg?style=popout)](https://discord.gg/eN8k8wt)
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[![Donate](https://img.shields.io/badge/donate-paypal-brightgreen.svg)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=B4DQHF3YL4KV2&source=url)
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- [Project goal](#project-goal)
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- [Wiki](#wiki)
- [Keys](#keys)
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- [How to compile](#how-to-compile)
- [Using Linux](#using-linux)
- [Using Windows](#using-windows)
- [Using OSX](#using-osx)
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- [Discussion](#discussion)
- [Project status](#project-status)
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- [Screenshots](#screenshots)
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- [Credits](#credits)
## Project goal
The long-term goal of this project is to provide a viable alternative to Minecraft modding.
## Wiki
- [Getting started](https://github.com/Unarelith/OpenMiner/wiki/Getting-Started)
- [Contributing](https://github.com/Unarelith/OpenMiner/blob/master/CONTRIBUTING.md)
- [Coding style](https://github.com/Unarelith/OpenMiner/wiki/Coding-Style)
- [Lua API](https://openminer.readthedocs.io/en/latest/)
- [Core API](https://openminer.readthedocs.io/en/latest/lua-api-core/)
- [Mod API](https://openminer.readthedocs.io/en/latest/lua-api-mod/)
- [Block](https://openminer.readthedocs.io/en/latest/lua-api-block/)
- [Item](https://openminer.readthedocs.io/en/latest/lua-api-item/)
- [Recipe](https://openminer.readthedocs.io/en/latest/lua-api-recipe/)
- [Sky](https://openminer.readthedocs.io/en/latest/lua-api-sky/)
- [Tree](https://openminer.readthedocs.io/en/latest/lua-api-tree/)
- [Biome](https://openminer.readthedocs.io/en/latest/lua-api-biome/)
- [Dimension](https://openminer.readthedocs.io/en/latest/lua-api-dimension/)
- [GUI API](https://openminer.readthedocs.io/en/latest/lua-api-gui/)
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- [Crafting widget](https://openminer.readthedocs.io/en/latest/lua-api-gui-crafting/)
- [Image](https://openminer.readthedocs.io/en/latest/lua-api-gui-image/)
- [Inventory data](https://openminer.readthedocs.io/en/latest/lua-api-gui-inventory-data/)
- [Inventory widget](https://openminer.readthedocs.io/en/latest/lua-api-gui-inventory/)
- [Progress bar](https://openminer.readthedocs.io/en/latest/lua-api-gui-progress-bar/)
- [Scroll bar](https://openminer.readthedocs.io/en/latest/lua-api-gui-scroll-bar/)
- [C++ classes in Lua](https://openminer.readthedocs.io/en/latest/lua-api-cpp/)
- [Network Protocol](https://github.com/Unarelith/OpenMiner/wiki/Network-Protocol)
## Keys
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- Movement: <kbd>W</kbd><kbd>A</kbd><kbd>S</kbd><kbd>D</kbd>
- Inventory: <kbd>E</kbd>
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- Creative window: <kbd>H</kbd>
- Chat: <kbd>T</kbd>
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- Jump: <kbd>Space</kbd>
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- Sprint: <kbd>Ctrl</kbd>
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- Jetpack: <kbd>X</kbd>
- Exit: <kbd>Escape</kbd>
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- Debug: <kbd>F3</kbd>
- Fullscreen: <kbd>F11</kbd>
## How to compile
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### Using Linux
- Dependencies:
- A compiler with C++17 support (GCC >= 7.0 or clang >= 5.0)
- [CMake](http://www.cmake.org/download/) (>= 3.12.4)
- [Lua](http://www.lua.org)
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- [GameKit dependencies](https://github.com/Unarelith/GameKit#how-to-compile)
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- _Linux users: Check your distribution repositories for packages._
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- Run `cmake -B build . && cmake --build build -j8`
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- Or `mkdir build && cd build && cmake .. && make -j8 && cmake ..` (for old CMake versions)
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- Run the client with `./build/openminer`
- If you want a multiplayer game, run the server with `./build/openminer_server`
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### Using Windows
- [Wiki: Compiling on Windows using CMake and MinGW-w64](https://github.com/Unarelith/OpenMiner/wiki/Compiling-on-Windows-with-MinGW-w64)
- [Wiki: Compiling on Windows using CMake and Visual Studio 2017](https://github.com/Unarelith/OpenMiner/wiki/Compiling-on-Windows-with-Visual-Studio-2017)
### Using OSX
I don't have an OSX system at the moment. But you can help me create a guide for this OS if you have one!
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## Discussion
- Discord: [join server](https://discord.gg/eN8k8wt)
- IRC: irc.freenode.net `#openminer`
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## Project status
This list is non exhaustive.
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### Implemented features
- Menus (title screen, server selection, pause menu, settings menu)
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- Basic worldgen (biomes, lakes, trees, flowers, pseudo-caves)
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- Infinite world in X/Y/Z axis ([#25](https://github.com/Unarelith/OpenMiner/pull/25))
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- Lighting system with smooth lighting
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- Networking ([#20](https://github.com/Unarelith/OpenMiner/pull/20))
- Chat system with support for commands ([#57](https://github.com/Unarelith/OpenMiner/pull/57))
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- Lua API
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- Block/item/recipe/biome/tree/sky/dimension definition
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- Custom GUI creation
- Special blocks (workbench, furnace)
- Block metadata
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- Player model display (currently without rotation nor animation)
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- Dimensions (like the Nether or the Ender in Minecraft) ([#80](https://github.com/Unarelith/OpenMiner/pull/80))
- World loading/saving (using `/save <name>` and `/load <name>` commands, see [#26](https://github.com/Unarelith/OpenMiner/issues/26))
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- Texture pack system (partially implemented, see [#34](https://github.com/Unarelith/OpenMiner/issues/34))
- Entities (block drops, mobs, etc...) ([#90](https://github.com/Unarelith/OpenMiner/pull/90))
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### Missing features
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- Fluid propagation ([#62](https://github.com/Unarelith/OpenMiner/issues/62))
- Day/night cycle with sun/moon display ([#73](https://github.com/Unarelith/OpenMiner/issues/73))
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- Real worldgen (seed-based, cave tunnels) ([#79](https://github.com/Unarelith/OpenMiner/issues/79))
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- Clouds ([#52](https://github.com/Unarelith/OpenMiner/pull/52))
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- Particle system
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## Screenshots
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![](screenshot1.png?raw=true)
![](screenshot2.png?raw=true)
![](screenshot3.png?raw=true)
![](screenshot4.png?raw=true)
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![](screenshot5.png?raw=true)
![](screenshot6.png?raw=true)
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## Credits
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- xMrVizzy ([Faithful 32x](https://www.curseforge.com/minecraft/texture-packs/faithful-32x) texture pack, will completely replace Vanilla textures)
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- ThePhD ([sol2](https://github.com/ThePhD/sol2))
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