Add ObjectRef:punch and ObjectRef:right_click to Lua API
parent
d26e19a296
commit
cd563473fa
|
@ -81,6 +81,8 @@
|
||||||
-- - getpos(): returns {x=num, y=num, z=num}
|
-- - getpos(): returns {x=num, y=num, z=num}
|
||||||
-- - setpos(pos); pos={x=num, y=num, z=num}
|
-- - setpos(pos); pos={x=num, y=num, z=num}
|
||||||
-- - moveto(pos, continuous=false): interpolated move
|
-- - moveto(pos, continuous=false): interpolated move
|
||||||
|
-- - punch(puncher); puncher = an another ObjectRef
|
||||||
|
-- - right_click(clicker); clicker = an another ObjectRef
|
||||||
-- - get_wielded_itemstring()
|
-- - get_wielded_itemstring()
|
||||||
-- - get_wielded_item()
|
-- - get_wielded_item()
|
||||||
-- - damage_wielded_item(num) (item damage/wear range is 0-65535)
|
-- - damage_wielded_item(num) (item damage/wear range is 0-65535)
|
||||||
|
@ -89,9 +91,9 @@
|
||||||
-- - get_hp(): returns number of hitpoints (2 * number of hearts)
|
-- - get_hp(): returns number of hitpoints (2 * number of hearts)
|
||||||
-- - set_hp(hp): set number of hitpoints (2 * number of hearts)
|
-- - set_hp(hp): set number of hitpoints (2 * number of hearts)
|
||||||
-- LuaEntitySAO-only:
|
-- LuaEntitySAO-only:
|
||||||
-- - setvelocity(self, {x=num, y=num, z=num})
|
-- - setvelocity({x=num, y=num, z=num})
|
||||||
-- - setacceleration(self, {x=num, y=num, z=num})
|
-- - setacceleration({x=num, y=num, z=num})
|
||||||
-- - getacceleration(self)
|
-- - getacceleration()
|
||||||
-- - settexturemod(mod)
|
-- - settexturemod(mod)
|
||||||
-- - setsprite(p={x=0,y=0}, num_frames=1, framelength=0.2,
|
-- - setsprite(p={x=0,y=0}, num_frames=1, framelength=0.2,
|
||||||
-- - select_horiz_by_yawpitch=false)
|
-- - select_horiz_by_yawpitch=false)
|
||||||
|
|
|
@ -1642,6 +1642,34 @@ private:
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// punch(self, puncher); puncher = an another ObjectRef
|
||||||
|
static int l_punch(lua_State *L)
|
||||||
|
{
|
||||||
|
ObjectRef *ref = checkobject(L, 1);
|
||||||
|
ObjectRef *ref2 = checkobject(L, 2);
|
||||||
|
ServerActiveObject *co = getobject(ref);
|
||||||
|
ServerActiveObject *co2 = getobject(ref2);
|
||||||
|
if(co == NULL) return 0;
|
||||||
|
if(co2 == NULL) return 0;
|
||||||
|
// Do it
|
||||||
|
co->punch(co2);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// right_click(self, clicker); clicker = an another ObjectRef
|
||||||
|
static int l_right_click(lua_State *L)
|
||||||
|
{
|
||||||
|
ObjectRef *ref = checkobject(L, 1);
|
||||||
|
ObjectRef *ref2 = checkobject(L, 2);
|
||||||
|
ServerActiveObject *co = getobject(ref);
|
||||||
|
ServerActiveObject *co2 = getobject(ref2);
|
||||||
|
if(co == NULL) return 0;
|
||||||
|
if(co2 == NULL) return 0;
|
||||||
|
// Do it
|
||||||
|
co->rightClick(co2);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
// get_wielded_itemstring(self)
|
// get_wielded_itemstring(self)
|
||||||
static int l_get_wielded_itemstring(lua_State *L)
|
static int l_get_wielded_itemstring(lua_State *L)
|
||||||
{
|
{
|
||||||
|
@ -1954,6 +1982,8 @@ const luaL_reg ObjectRef::methods[] = {
|
||||||
method(ObjectRef, getpos),
|
method(ObjectRef, getpos),
|
||||||
method(ObjectRef, setpos),
|
method(ObjectRef, setpos),
|
||||||
method(ObjectRef, moveto),
|
method(ObjectRef, moveto),
|
||||||
|
method(ObjectRef, punch),
|
||||||
|
method(ObjectRef, right_click),
|
||||||
method(ObjectRef, get_wielded_itemstring),
|
method(ObjectRef, get_wielded_itemstring),
|
||||||
method(ObjectRef, get_wielded_item),
|
method(ObjectRef, get_wielded_item),
|
||||||
method(ObjectRef, damage_wielded_item),
|
method(ObjectRef, damage_wielded_item),
|
||||||
|
|
Loading…
Reference in New Issue