removed unnecessary verbosity from debug output of tile.cpp
parent
8250d520ce
commit
8d84086f35
103
src/tile.cpp
103
src/tile.cpp
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@ -179,7 +179,7 @@ void TextureSource::processQueue()
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dstream<<"INFO: TextureSource::processQueue(): "
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<<"got texture request with "
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<<"name="<<request.key
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<<"name=\""<<request.key<<"\""
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<<std::endl;
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GetResult<std::string, u32, u8, u8>
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@ -194,7 +194,7 @@ void TextureSource::processQueue()
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u32 TextureSource::getTextureId(const std::string &name)
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{
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//dstream<<"INFO: getTextureId(): name="<<name<<std::endl;
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//dstream<<"INFO: getTextureId(): \""<<name<<"\""<<std::endl;
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{
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/*
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@ -218,7 +218,7 @@ u32 TextureSource::getTextureId(const std::string &name)
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}
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else
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{
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dstream<<"INFO: getTextureId(): Queued: name="<<name<<std::endl;
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dstream<<"INFO: getTextureId(): Queued: name=\""<<name<<"\""<<std::endl;
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// We're gonna ask the result to be put into here
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ResultQueue<std::string, u32, u8, u8> result_queue;
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@ -226,8 +226,8 @@ u32 TextureSource::getTextureId(const std::string &name)
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// Throw a request in
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m_get_texture_queue.add(name, 0, 0, &result_queue);
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dstream<<"INFO: Waiting for texture from main thread, name="
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<<name<<std::endl;
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dstream<<"INFO: Waiting for texture from main thread, name=\""
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<<name<<"\""<<std::endl;
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try
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{
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@ -276,7 +276,7 @@ video::IImage* generate_image_from_scratch(std::string name,
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*/
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u32 TextureSource::getTextureIdDirect(const std::string &name)
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{
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dstream<<"INFO: getTextureIdDirect(): name="<<name<<std::endl;
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//dstream<<"INFO: getTextureIdDirect(): name=\""<<name<<"\""<<std::endl;
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// Empty name means texture 0
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if(name == "")
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@ -305,14 +305,14 @@ u32 TextureSource::getTextureIdDirect(const std::string &name)
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n = m_name_to_id.find(name);
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if(n != NULL)
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{
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dstream<<"INFO: getTextureIdDirect(): name="<<name
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<<" found in cache"<<std::endl;
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dstream<<"INFO: getTextureIdDirect(): \""<<name
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<<"\" found in cache"<<std::endl;
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return n->getValue();
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}
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}
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dstream<<"INFO: getTextureIdDirect(): name="<<name
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<<" NOT found in cache. Creating it."<<std::endl;
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dstream<<"INFO: getTextureIdDirect(): \""<<name
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<<"\" NOT found in cache. Creating it."<<std::endl;
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/*
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Get the base image
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@ -346,12 +346,13 @@ u32 TextureSource::getTextureIdDirect(const std::string &name)
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{
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// Construct base name
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base_image_name = name.substr(0, last_separator_position);
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dstream<<"INFO: getTextureIdDirect(): Calling itself recursively"
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" to get base image, name="<<base_image_name<<std::endl;
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/*dstream<<"INFO: getTextureIdDirect(): Calling itself recursively"
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" to get base image of \""<<name<<"\" = \""
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<<base_image_name<<"\""<<std::endl;*/
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base_image_id = getTextureIdDirect(base_image_name);
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}
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dstream<<"base_image_id="<<base_image_id<<std::endl;
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//dstream<<"base_image_id="<<base_image_id<<std::endl;
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video::IVideoDriver* driver = m_device->getVideoDriver();
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assert(driver);
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@ -393,9 +394,9 @@ u32 TextureSource::getTextureIdDirect(const std::string &name)
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core::rect<s32>(pos_from, dim) // from
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);
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dstream<<"INFO: getTextureIdDirect(): Loaded \""
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/*dstream<<"INFO: getTextureIdDirect(): Loaded \""
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<<base_image_name<<"\" from image cache"
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<<std::endl;
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<<std::endl;*/
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}
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}
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@ -405,7 +406,7 @@ u32 TextureSource::getTextureIdDirect(const std::string &name)
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*/
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std::string last_part_of_name = name.substr(last_separator_position+1);
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dstream<<"last_part_of_name="<<last_part_of_name<<std::endl;
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//dstream<<"last_part_of_name=\""<<last_part_of_name<<"\""<<std::endl;
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// Generate image according to part of name
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if(generate_image(last_part_of_name, baseimg, m_device) == false)
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@ -447,8 +448,8 @@ u32 TextureSource::getTextureIdDirect(const std::string &name)
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m_atlaspointer_cache.push_back(nap);
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m_name_to_id.insert(name, id);
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dstream<<"INFO: getTextureIdDirect(): name="<<name
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<<": succesfully returning id="<<id<<std::endl;
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/*dstream<<"INFO: getTextureIdDirect(): "
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<<"Returning id="<<id<<" for name \""<<name<<"\""<<std::endl;*/
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return id;
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}
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@ -580,6 +581,9 @@ void TextureSource::buildMainAtlas()
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break;
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}
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dstream<<"INFO: TextureSource::buildMainAtlas(): Adding \""<<name
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<<"\" to texture atlas"<<std::endl;
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// Tile it a few times in the X direction
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u16 xwise_tiling = 16;
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for(u32 j=0; j<xwise_tiling; j++)
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@ -670,8 +674,8 @@ void TextureSource::buildMainAtlas()
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video::IImage* generate_image_from_scratch(std::string name,
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IrrlichtDevice *device)
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{
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dstream<<"INFO: generate_image_from_scratch(): "
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"name="<<name<<std::endl;
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/*dstream<<"INFO: generate_image_from_scratch(): "
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"\""<<name<<"\""<<std::endl;*/
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video::IVideoDriver* driver = device->getVideoDriver();
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assert(driver);
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@ -708,8 +712,9 @@ video::IImage* generate_image_from_scratch(std::string name,
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{
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// Construct base name
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base_image_name = name.substr(0, last_separator_position);
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dstream<<"INFO: generate_image_from_scratch(): Calling itself recursively"
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" to get base image, name="<<base_image_name<<std::endl;
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/*dstream<<"INFO: generate_image_from_scratch(): Calling itself recursively"
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" to get base image of \""<<name<<"\" = \""
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<<base_image_name<<"\""<<std::endl;*/
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baseimg = generate_image_from_scratch(base_image_name, device);
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}
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@ -719,7 +724,7 @@ video::IImage* generate_image_from_scratch(std::string name,
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*/
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std::string last_part_of_name = name.substr(last_separator_position+1);
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dstream<<"last_part_of_name="<<last_part_of_name<<std::endl;
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//dstream<<"last_part_of_name=\""<<last_part_of_name<<"\""<<std::endl;
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// Generate image according to part of name
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if(generate_image(last_part_of_name, baseimg, device) == false)
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@ -744,21 +749,21 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
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{
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// A normal texture; load it from a file
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std::string path = getTexturePath(part_of_name.c_str());
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dstream<<"INFO: getTextureIdDirect(): Loading path \""<<path
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<<"\""<<std::endl;
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/*dstream<<"INFO: generate_image(): Loading path \""<<path
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<<"\""<<std::endl;*/
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video::IImage *image = driver->createImageFromFile(path.c_str());
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if(image == NULL)
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{
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dstream<<"WARNING: Could not load image \""<<part_of_name
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<<"\" from path \""<<path<<"\""
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dstream<<"WARNING: generate_image(): Could not load image \""
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<<part_of_name<<"\" from path \""<<path<<"\""
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<<" while building texture"<<std::endl;
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//return false;
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dstream<<"WARNING: Creating a dummy"<<" image for \""
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<<part_of_name<<"\""<<std::endl;
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dstream<<"WARNING: generate_image(): Creating a dummy"
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<<" image for \""<<part_of_name<<"\""<<std::endl;
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// Just create a dummy image
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//core::dimension2d<u32> dim(2,2);
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@ -782,7 +787,7 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
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// If base image is NULL, load as base.
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if(baseimg == NULL)
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{
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dstream<<"INFO: Setting "<<part_of_name<<" as base"<<std::endl;
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//dstream<<"INFO: Setting "<<part_of_name<<" as base"<<std::endl;
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/*
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Copy it this way to get an alpha channel.
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Otherwise images with alpha cannot be blitted on
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@ -796,7 +801,7 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
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// Else blit on base.
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else
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{
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dstream<<"INFO: Blitting "<<part_of_name<<" on base"<<std::endl;
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//dstream<<"INFO: Blitting "<<part_of_name<<" on base"<<std::endl;
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// Size of the copied area
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core::dimension2d<u32> dim = image->getDimension();
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//core::dimension2d<u32> dim(16,16);
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@ -817,7 +822,7 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
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{
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// A special texture modification
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dstream<<"INFO: getTextureIdDirect(): generating special "
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dstream<<"INFO: generate_image(): generating special "
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<<"modification \""<<part_of_name<<"\""
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<<std::endl;
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@ -840,9 +845,9 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
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{
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if(baseimg == NULL)
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{
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dstream<<"WARNING: getTextureIdDirect(): baseimg==NULL "
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<<"for part_of_name="<<part_of_name
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<<", cancelling."<<std::endl;
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dstream<<"WARNING: generate_image(): baseimg==NULL "
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<<"for part_of_name=\""<<part_of_name
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<<"\", cancelling."<<std::endl;
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return false;
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}
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@ -977,9 +982,9 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
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{
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if(baseimg == NULL)
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{
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dstream<<"WARNING: getTextureIdDirect(): baseimg==NULL "
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<<"for part_of_name="<<part_of_name
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<<", cancelling."<<std::endl;
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dstream<<"WARNING: generate_image(): baseimg==NULL "
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<<"for part_of_name=\""<<part_of_name
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<<"\", cancelling."<<std::endl;
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return false;
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}
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@ -997,9 +1002,9 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
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{
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if(baseimg != NULL)
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{
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dstream<<"WARNING: getTextureIdDirect(): baseimg!=NULL "
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<<"for part_of_name="<<part_of_name
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<<", cancelling."<<std::endl;
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dstream<<"WARNING: generate_image(): baseimg!=NULL "
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<<"for part_of_name=\""<<part_of_name
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<<"\", cancelling."<<std::endl;
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return false;
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}
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@ -1007,14 +1012,14 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
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std::string path = getTexturePath(filename.c_str());
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dstream<<"INFO: getTextureIdDirect(): Loading path \""<<path
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dstream<<"INFO: generate_image(): Loading path \""<<path
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<<"\""<<std::endl;
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video::IImage *image = driver->createImageFromFile(path.c_str());
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if(image == NULL)
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{
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dstream<<"WARNING: getTextureIdDirect(): Loading path \""
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dstream<<"WARNING: generate_image(): Loading path \""
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<<path<<"\" failed"<<std::endl;
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}
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else
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@ -1048,9 +1053,9 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
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{
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if(baseimg != NULL)
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{
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dstream<<"WARNING: getTextureIdDirect(): baseimg!=NULL "
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<<"for part_of_name="<<part_of_name
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<<", cancelling."<<std::endl;
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dstream<<"WARNING: generate_image(): baseimg!=NULL "
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<<"for part_of_name=\""<<part_of_name
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<<"\", cancelling."<<std::endl;
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return false;
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}
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@ -1066,7 +1071,7 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
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if(driver->queryFeature(video::EVDF_RENDER_TO_TARGET) == false)
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{
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dstream<<"WARNING: getTextureIdDirect(): EVDF_RENDER_TO_TARGET"
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dstream<<"WARNING: generate_image(): EVDF_RENDER_TO_TARGET"
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" not supported. Creating fallback image"<<std::endl;
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baseimg = generate_image_from_scratch(
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imagename_top, device);
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@ -1075,7 +1080,7 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
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u32 w0 = 64;
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u32 h0 = 64;
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dstream<<"INFO: inventorycube w="<<w0<<" h="<<h0<<std::endl;
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//dstream<<"INFO: inventorycube w="<<w0<<" h="<<h0<<std::endl;
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core::dimension2d<u32> dim(w0,h0);
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// Generate images for the faces of the cube
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@ -1177,7 +1182,7 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
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}
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else
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{
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dstream<<"WARNING: getTextureIdDirect(): Invalid "
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dstream<<"WARNING: generate_image(): Invalid "
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" modification: \""<<part_of_name<<"\""<<std::endl;
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}
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}
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