Item drop: Tune to land exactly 2 nodes away with level view (#6410)
parent
5e141ac920
commit
604fe2083d
|
@ -426,9 +426,9 @@ function core.item_drop(itemstack, dropper, pos)
|
|||
local item = itemstack:take_item(cnt)
|
||||
local obj = core.add_item(p, item)
|
||||
if obj then
|
||||
dir.x = dir.x * 2
|
||||
dir.y = dir.y * 2 + 2
|
||||
dir.z = dir.z * 2
|
||||
dir.x = dir.x * 2.9
|
||||
dir.y = dir.y * 2.9 + 2
|
||||
dir.z = dir.z * 2.9
|
||||
obj:set_velocity(dir)
|
||||
obj:get_luaentity().dropped_by = dropper:get_player_name()
|
||||
return itemstack
|
||||
|
|
Loading…
Reference in New Issue