Add main_menu_style setting
parent
87e08b1b3a
commit
0e4c467a82
|
@ -24,6 +24,10 @@ mt_color_dark_green = "#25C191"
|
||||||
|
|
||||||
local menupath = core.get_mainmenu_path()
|
local menupath = core.get_mainmenu_path()
|
||||||
local basepath = core.get_builtin_path()
|
local basepath = core.get_builtin_path()
|
||||||
|
local menustyle = core.settings:get("main_menu_style")
|
||||||
|
if menustyle == "auto" then
|
||||||
|
menustyle = PLATFORM == "Android" and "simple" or "full"
|
||||||
|
end
|
||||||
defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
|
defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
|
||||||
DIR_DELIM .. "pack" .. DIR_DELIM
|
DIR_DELIM .. "pack" .. DIR_DELIM
|
||||||
|
|
||||||
|
@ -40,7 +44,7 @@ dofile(menupath .. DIR_DELIM .. "textures.lua")
|
||||||
|
|
||||||
dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
|
dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
|
||||||
dofile(menupath .. DIR_DELIM .. "dlg_settings_advanced.lua")
|
dofile(menupath .. DIR_DELIM .. "dlg_settings_advanced.lua")
|
||||||
if PLATFORM ~= "Android" then
|
if menustyle ~= "simple" then
|
||||||
dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
|
dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
|
||||||
dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua")
|
dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua")
|
||||||
dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
|
dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
|
||||||
|
@ -52,7 +56,7 @@ local tabs = {}
|
||||||
tabs.settings = dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
|
tabs.settings = dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
|
||||||
tabs.mods = dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
|
tabs.mods = dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
|
||||||
tabs.credits = dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
|
tabs.credits = dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
|
||||||
if PLATFORM == "Android" then
|
if menustyle == "simple" then
|
||||||
tabs.simple_main = dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
|
tabs.simple_main = dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
|
||||||
else
|
else
|
||||||
tabs.local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua")
|
tabs.local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua")
|
||||||
|
@ -73,7 +77,7 @@ local function init_globals()
|
||||||
-- Init gamedata
|
-- Init gamedata
|
||||||
gamedata.worldindex = 0
|
gamedata.worldindex = 0
|
||||||
|
|
||||||
if PLATFORM == "Android" then
|
if menustyle == "simple" then
|
||||||
local world_list = core.get_worlds()
|
local world_list = core.get_worlds()
|
||||||
local world_index
|
local world_index
|
||||||
|
|
||||||
|
@ -128,7 +132,7 @@ local function init_globals()
|
||||||
-- Create main tabview
|
-- Create main tabview
|
||||||
local tv_main = tabview_create("maintab", {x = 12, y = 5.4}, {x = 0, y = 0})
|
local tv_main = tabview_create("maintab", {x = 12, y = 5.4}, {x = 0, y = 0})
|
||||||
|
|
||||||
if PLATFORM == "Android" then
|
if menustyle == "simple" then
|
||||||
tv_main:add(tabs.simple_main)
|
tv_main:add(tabs.simple_main)
|
||||||
tv_main:add(tabs.settings)
|
tv_main:add(tabs.settings)
|
||||||
else
|
else
|
||||||
|
@ -145,7 +149,7 @@ local function init_globals()
|
||||||
tv_main:set_global_event_handler(main_event_handler)
|
tv_main:set_global_event_handler(main_event_handler)
|
||||||
tv_main:set_fixed_size(false)
|
tv_main:set_fixed_size(false)
|
||||||
|
|
||||||
if PLATFORM ~= "Android" then
|
if menustyle ~= "simple" then
|
||||||
tv_main:set_tab(core.settings:get("maintab_LAST"))
|
tv_main:set_tab(core.settings:get("maintab_LAST"))
|
||||||
end
|
end
|
||||||
ui.set_default("maintab")
|
ui.set_default("maintab")
|
||||||
|
|
|
@ -1,4 +0,0 @@
|
||||||
-- helper file to be able to debug the simple menu on PC
|
|
||||||
-- without messing around with actual menu code!
|
|
||||||
PLATFORM = "Android"
|
|
||||||
dofile("builtin/mainmenu/init.lua")
|
|
|
@ -1241,6 +1241,12 @@ curl_file_download_timeout (cURL file download timeout) int 300000
|
||||||
# Makes DirectX work with LuaJIT. Disable if it causes troubles.
|
# Makes DirectX work with LuaJIT. Disable if it causes troubles.
|
||||||
high_precision_fpu (High-precision FPU) bool true
|
high_precision_fpu (High-precision FPU) bool true
|
||||||
|
|
||||||
|
# Changes the main menu UI:
|
||||||
|
# - Full: Multple singleplayer worlds, subgame choice, texture pack chooser, etc.
|
||||||
|
# - Simple: One singleplayer world, no subgame or texture pack choosers. May be necessary for smaller screens.
|
||||||
|
# - Auto: Simple on Android, full on everything else.
|
||||||
|
main_menu_style (Main menu style) enum auto auto,full,simple
|
||||||
|
|
||||||
# Replaces the default main menu with a custom one.
|
# Replaces the default main menu with a custom one.
|
||||||
main_menu_script (Main menu script) string
|
main_menu_script (Main menu script) string
|
||||||
|
|
||||||
|
|
|
@ -255,6 +255,7 @@ void set_default_settings(Settings *settings)
|
||||||
settings->setDefault("joystick_frustum_sensitivity", "170");
|
settings->setDefault("joystick_frustum_sensitivity", "170");
|
||||||
|
|
||||||
// Main menu
|
// Main menu
|
||||||
|
settings->setDefault("main_menu_style", "auto");
|
||||||
settings->setDefault("main_menu_path", "");
|
settings->setDefault("main_menu_path", "");
|
||||||
settings->setDefault("main_menu_mod_mgr", "1");
|
settings->setDefault("main_menu_mod_mgr", "1");
|
||||||
settings->setDefault("main_menu_game_mgr", "0");
|
settings->setDefault("main_menu_game_mgr", "0");
|
||||||
|
|
Loading…
Reference in New Issue