158 lines
4.7 KiB
Lua
158 lines
4.7 KiB
Lua
-------------------------------------------------------------------------------
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-- Mob Framework Mod by Sapier
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--
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-- You may copy, use, modify or do nearly anything except removing this
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-- copyright notice.
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-- And of course you are NOT allow to pretend you have written it.
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--
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--! @file api.lua
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--! @brief api functions to be used by other mods
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--! @copyright Sapier
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--! @author Sapier
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--! @date 2012-12-27
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--
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-- Contact sapier a t gmx net
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-------------------------------------------------------------------------------
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-------------------------------------------------------------------------------
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-- name: mobf_register_on_death_callback(callback)
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--
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--! @brief get version of mob framework
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--! @ingroup framework_mob
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--
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--! @param callback callback to register
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--! @return true/false
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-------------------------------------------------------------------------------
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function mobf_register_on_death_callback(callback)
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return fighting.register_on_death_callback(callback)
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end
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-------------------------------------------------------------------------------
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-- name: mobf_get_mob_definition(mobname)
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--
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--! @brief get COPY of mob definition
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--! @ingroup framework_mob
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--
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--! @return mobf version
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-------------------------------------------------------------------------------
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function mobf_get_mob_definition(mobname)
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if mobf_rtd.registred_mob_data[mobname] ~= nil then
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local copy = minetest.serialize(mobf_rtd.registred_mob_data[mobname])
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return minetest.deserialize(copy)
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end
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return nil
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end
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-------------------------------------------------------------------------------
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-- name: mobf_get_version()
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--
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--! @brief get version of mob framework
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--! @ingroup framework_mob
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--
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--! @return mobf version
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-------------------------------------------------------------------------------
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function mobf_get_version()
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return mobf_version
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end
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------------------------------------------------------------------------------
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-- name: mobf_add_mob(mob)
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--
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--! @brief register a mob within mob framework
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--! @ingroup framework_mob
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--
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--! @param mob a mob declaration
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-------------------------------------------------------------------------------
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function mobf_add_mob(mob)
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if mob.name == nil or
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mob.modname == nil then
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minetest.log(LOGLEVEL_ERROR,"MOBF: name and modname are mandatory for ALL mobs!")
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return false
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end
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--check if mob may be added
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if mobf_contains(mobf_rtd.registred_mob,mob.modname.. ":"..mob.name) then
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mobf.blacklisthandling(mob)
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return false
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end
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--if a random drop is specified for this mob register it
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if mob.random_drop ~= nil then
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random_drop.register(mob.random_drop)
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end
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--create default entity
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minetest.log(LOGLEVEL_INFO,"MOBF: adding: " .. mob.name)
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mob_state.prepare_states(mob)
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mobf.register_mob_item(mob.name,mob.modname,mob.generic.description)
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--check if a movement pattern was specified
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if mobf_rtd.movement_patterns[mob.movement.pattern] == nil then
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minetest.log(LOGLEVEL_WARNING,"MOBF: no movement pattern specified!")
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end
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spawning.register_mob(mob)
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--register factions required by mob
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mobf_factions.setupmob(mob.factions)
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if mob.generic.stepheight == nil then
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mob.generic.stepheight = 0
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end
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--register mob name to internal data structures
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table.insert(mobf_rtd.registred_mob,mob.modname.. ":"..mob.name)
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mobf_rtd.registred_mob_data[mob.modname.. ":"..mob.name] = mob;
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return true
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end
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------------------------------------------------------------------------------
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-- name: mobf_is_known_mob(name)
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--
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--! @brief check if mob of name is known
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--! @ingroup framework_mob
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--
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--! @param name name to check if it's a mob
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--! @return true/false
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-------------------------------------------------------------------------------
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function mobf_is_known_mob(name)
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for i,val in ipairs(mobf_rtd.registred_mob) do
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if name == val then
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return true
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end
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end
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return false
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end
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------------------------------------------------------------------------------
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-- name: mobf_register_environment(name,environment)
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--
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--! @brief register an environment to mob framework
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--! @ingroup framework_mob
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--
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--! @param name of environment
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--! @param environment specification
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--! @return true/false
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-------------------------------------------------------------------------------
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function mobf_register_environment(name,environment)
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return environment.register(name,environment)
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end
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------------------------------------------------------------------------------
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-- name: mobf_probab_movgen_register_pattern(pattern)
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--
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--! @brief register an movement pattern for probabilistic movement gen
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--! @ingroup framework_mob
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--
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--! @param pattern to register (see pattern specification)
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--! @return true/false
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-------------------------------------------------------------------------------
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function mobf_probab_movgen_register_pattern(pattern)
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return movement_gen.register_pattern(pattern)
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end
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