27 Commits

Author SHA1 Message Date
sapier
14c3c444f5 Add support for temporary applying a texture modifier on hit
Further improvements to get models with broken orientations really work
Make follow movegen place mob slightly above target position
2014-08-24 18:42:40 +02:00
sapier
b9c2f4aaf7 Handle some less critical error conditions without crashing 2014-01-07 13:13:56 +01:00
sapier
71187f5d33 Update comments to improve eclipse koneki integration 2013-12-01 11:50:07 +01:00
sapier
529fea79b3 Fix randomization of new state not working as intended 2013-11-28 08:48:58 +01:00
sapier
58a42cc16b Fix invalid usage of mob_state.get_state_by_name 2013-11-10 16:01:46 +01:00
sapier
7a67f11522 Disabled lots of debug output in hunger subsystem 2013-10-16 18:17:14 +02:00
sapier
9f9a5ba52e Add missing pieces for blue_white fish to swim to bobber 2013-10-15 22:52:32 +02:00
sapier
8b2d47d95f Add support for preserving food in hungry mode 2013-10-08 20:09:35 +02:00
sapier
e32b8a5640 fix leave state callback called if switching to same state but shouldn't
add use stepheight 1 for movement caused by hunger state
2013-09-19 00:01:13 +02:00
sapier
916ddcba93 Replace state specific entity support by switchable graphics
Change dynamic_data now containing pointer to current state instead of name
Remove __<state> suffix for all entities
2013-09-18 19:42:57 +02:00
sapier
cf65633344 Add check if any of mobs tables exist prior overwriting them on startup 2013-08-21 19:40:14 +02:00
sapier
5d48fbcfee Removed env reference
Added support for animation speed changing (requires core patch)
2013-05-26 13:35:33 +02:00
sapier
02e02b0350 ignore minetest settings use own ones 2013-05-09 10:07:47 +02:00
sapier
b0a1254e16 cleanup doxygen comments 2013-04-28 14:09:30 +02:00
sapier
d8a12c416f fix bug neither entity nor state information passed to custom precondition handler 2013-04-04 22:16:10 +02:00
sapier
286207cef6 add support for non autocycle states in state changing 2013-02-03 12:50:17 +00:00
sapier
0682bb6ea8 fix crash on missing typical state time 2013-01-28 20:01:24 +00:00
sapier
ba706bb34e Documentation fixes for 2.0.0 2013-01-27 18:07:02 +00:00
sapier
094f2822c0 Updates for 1.9.14
-fix crash when trying to access empty movgen
-fix old default movgen definition was still used instead of default state
 movgen in state change handling
-fixed deer model flying when lying
-fix crash in changestate
-fixed bug mobs disapearing as soon as attacking if spawned in slightly wrong
 positions
-fixed boombomb and npc to use current api
-added big_red mesh
-fixed big_red not being agressive
-fixed wolf missing combat movegen
-added backtrace support
2013-01-25 23:07:21 +00:00
sapier
14f8a7d6bf Animals Modpack 1.9.10
-fixed group support for mobs
-fixed sun damage handler resetting animation to "stand"
-fix orientation not updated correct for mobs following new default state schema
-fixed bug 2d sprites not shown correctly
-fixed doku
-added support for upright sprites
-added 3d mesh model for dm
-added 3d mesh models for chicken
-added sounds for some mod
-added license information
-added support for mobf without fire mod
-added non inventory_plus settings gui (requres core patch)
-replaced custom debug chatcommand handlers by official minetest ones
2013-01-04 23:49:58 +00:00
sapier
a0d924a4b8 -fixed group support for mobs
-fixed doku
2013-01-03 03:39:40 +00:00
sapier
111cb50a12 Animals Modpack 1.9.5
-fixed height level controling for fish and gulls (has been brocken for ages)
-added spawner based spawning for any abm based spawning
-"default" state is now mandatory for any mob!
2012-12-30 01:03:09 +00:00
sapier
f07ecf4ad8 Updated to version 1.9.4
-fixed sounds
-added jordan4ibanez mov_gen
2012-12-28 02:03:10 +00:00
sapier
9c9aae30d2 Updated to 1.9.3
-added lots of security checks to callback handlers
-added new tracing facilitys mobf_core and mobf_core_helper
-fixed additional bugs in entity replacement code of state changer
-fixed bug mobf crashing on no good position beeing known for mob when needed
2012-12-27 15:50:33 +00:00
sapier
52e5944913 update to version 1.9.2
-removed wielditem steer and cow textures
-added mesh based 3d models for cow
-added workaround for lost dynamic data on saving of permanent data
-don't drown mobs but move to last known good position
2012-12-27 05:17:42 +00:00
sapier
10fd0ff99a -increased spawn rates of wolf
-drop correct meat
-add support for multiple drops
-fix lots of bugs in state change handling
-add animation support
-added experimental mob npc to demonstrate animation handling
2012-12-26 11:53:44 +00:00
Sapier
c32edcf18a Update to version 1.9.0 2012-12-25 18:18:38 +00:00